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Umbraco-CMS/src/Umbraco.Core/Services/LocalizedTextService.cs

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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Xml;
using System.Xml.Linq;
using System.Xml.XPath;
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using Umbraco.Core.Logging;
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namespace Umbraco.Core.Services
{
//TODO: Convert all of this over to Niels K's localization framework one day
public class LocalizedTextService : ILocalizedTextService
{
private readonly ILogger _logger;
private readonly Lazy<LocalizedTextServiceFileSources> _fileSources;
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private readonly IDictionary<CultureInfo, IDictionary<string, IDictionary<string, string>>> _dictionarySource;
private readonly IDictionary<CultureInfo, Lazy<XDocument>> _xmlSource;
/// <summary>
/// Initializes with a file sources instance
/// </summary>
/// <param name="fileSources"></param>
/// <param name="logger"></param>
public LocalizedTextService(Lazy<LocalizedTextServiceFileSources> fileSources, ILogger logger)
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{
if (logger == null) throw new ArgumentNullException("logger");
_logger = logger;
if (fileSources == null) throw new ArgumentNullException("fileSources");
_fileSources = fileSources;
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}
/// <summary>
/// Initializes with an XML source
/// </summary>
/// <param name="source"></param>
/// <param name="logger"></param>
public LocalizedTextService(IDictionary<CultureInfo, Lazy<XDocument>> source, ILogger logger)
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{
if (source == null) throw new ArgumentNullException("source");
if (logger == null) throw new ArgumentNullException("logger");
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_xmlSource = source;
_logger = logger;
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}
/// <summary>
/// Initializes with a source of a dictionary of culture -> areas -> sub dictionary of keys/values
/// </summary>
/// <param name="source"></param>
/// <param name="logger"></param>
public LocalizedTextService(IDictionary<CultureInfo, IDictionary<string, IDictionary<string, string>>> source, ILogger logger)
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{
if (source == null) throw new ArgumentNullException("source");
if (logger == null) throw new ArgumentNullException("logger");
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_dictionarySource = source;
_logger = logger;
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}
public string Localize(string key, CultureInfo culture, IDictionary<string, string> tokens = null)
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{
Mandate.ParameterNotNull(culture, "culture");
//TODO: Hack, see notes on ConvertToSupportedCultureWithRegionCode
culture = ConvertToSupportedCultureWithRegionCode(culture);
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//This is what the legacy ui service did
if (string.IsNullOrEmpty(key))
return string.Empty;
var keyParts = key.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
var area = keyParts.Length > 1 ? keyParts[0] : null;
var alias = keyParts.Length > 1 ? keyParts[1] : keyParts[0];
var xmlSource = _xmlSource ?? (_fileSources != null
? _fileSources.Value.GetXmlSources()
: null);
if (xmlSource != null)
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{
return GetFromXmlSource(xmlSource, culture, area, alias, tokens);
}
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else
{
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return GetFromDictionarySource(culture, area, alias, tokens);
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}
}
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/// <summary>
/// Returns all key/values in storage for the given culture
/// </summary>
/// <returns></returns>
public IDictionary<string, string> GetAllStoredValues(CultureInfo culture)
{
if (culture == null) throw new ArgumentNullException("culture");
//TODO: Hack, see notes on ConvertToSupportedCultureWithRegionCode
culture = ConvertToSupportedCultureWithRegionCode(culture);
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var result = new Dictionary<string, string>();
var xmlSource = _xmlSource ?? (_fileSources != null
? _fileSources.Value.GetXmlSources()
: null);
if (xmlSource != null)
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{
if (xmlSource.ContainsKey(culture) == false)
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{
_logger.Warn<LocalizedTextService>("The culture specified {0} was not found in any configured sources for this service", () => culture);
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return result;
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}
//convert all areas + keys to a single key with a '/'
result = GetStoredTranslations(xmlSource, culture);
//merge with the english file in case there's keys in there that don't exist in the local file
var englishCulture = new CultureInfo("en-US");
if (culture.Equals(englishCulture) == false)
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{
var englishResults = GetStoredTranslations(xmlSource, englishCulture);
foreach (var englishResult in englishResults.Where(englishResult => result.ContainsKey(englishResult.Key) == false))
result.Add(englishResult.Key, englishResult.Value);
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}
}
else
{
if (_dictionarySource.ContainsKey(culture) == false)
{
_logger.Warn<LocalizedTextService>("The culture specified {0} was not found in any configured sources for this service", () => culture);
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return result;
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}
//convert all areas + keys to a single key with a '/'
foreach (var area in _dictionarySource[culture])
{
foreach (var key in area.Value)
{
var dictionaryKey = string.Format("{0}/{1}", area.Key, key.Key);
//i don't think it's possible to have duplicates because we're dealing with a dictionary in the first place, but we'll double check here just in case.
if (result.ContainsKey(dictionaryKey) == false)
{
result.Add(dictionaryKey, key.Value);
}
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}
}
}
return result;
}
private Dictionary<string, string> GetStoredTranslations(IDictionary<CultureInfo, Lazy<XDocument>> xmlSource, CultureInfo cult)
{
var result = new Dictionary<string, string>();
var areas = xmlSource[cult].Value.XPathSelectElements("//area");
foreach (var area in areas)
{
var keys = area.XPathSelectElements("./key");
foreach (var key in keys)
{
var dictionaryKey = string.Format("{0}/{1}", (string)area.Attribute("alias"),
(string)key.Attribute("alias"));
//there could be duplicates if the language file isn't formatted nicely - which is probably the case for quite a few lang files
if (result.ContainsKey(dictionaryKey) == false)
result.Add(dictionaryKey, key.Value);
}
}
return result;
}
/// <summary>
/// Returns a list of all currently supported cultures
/// </summary>
/// <returns></returns>
public IEnumerable<CultureInfo> GetSupportedCultures()
{
var xmlSource = _xmlSource ?? (_fileSources != null
? _fileSources.Value.GetXmlSources()
: null);
return xmlSource != null ? xmlSource.Keys : _dictionarySource.Keys;
}
/// <summary>
/// Tries to resolve a full 4 letter culture from a 2 letter culture name
/// </summary>
/// <param name="currentCulture">
/// The culture to determine if it is only a 2 letter culture, if so we'll try to convert it, otherwise it will just be returned
/// </param>
/// <returns></returns>
/// <remarks>
/// TODO: This is just a hack due to the way we store the language files, they should be stored with 4 letters since that
/// is what they reference but they are stored with 2, further more our user's languages are stored with 2. So this attempts
/// to resolve the full culture if possible.
///
/// This only works when this service is constructed with the LocalizedTextServiceFileSources
/// </remarks>
public CultureInfo ConvertToSupportedCultureWithRegionCode(CultureInfo currentCulture)
{
if (currentCulture == null) throw new ArgumentNullException("currentCulture");
if (_fileSources == null) return currentCulture;
if (currentCulture.Name.Length > 2) return currentCulture;
var attempt = _fileSources.Value.TryConvert2LetterCultureTo4Letter(currentCulture.TwoLetterISOLanguageName);
return attempt ? attempt.Result : currentCulture;
}
/// <summary>
/// HAAAAAAAAAAACK! Used for backwards compat to convert a user's real culture code to a region code - normally this would be two letters
/// </summary>
/// <param name="currentCulture"></param>
/// <returns></returns>
public string ConvertToRegionCodeFromSupportedCulture(CultureInfo currentCulture)
{
if (currentCulture == null) throw new ArgumentNullException("currentCulture");
if (_fileSources == null) return currentCulture.Name;
var attempt = _fileSources.Value.TryConvert4LetterCultureTo2Letter(currentCulture);
return attempt
? attempt.Result
: currentCulture.Name;
}
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private string GetFromDictionarySource(CultureInfo culture, string area, string key, IDictionary<string, string> tokens)
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{
if (_dictionarySource.ContainsKey(culture) == false)
{
_logger.Warn<LocalizedTextService>("The culture specified {0} was not found in any configured sources for this service", () => culture);
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return "[" + key + "]";
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}
var cultureSource = _dictionarySource[culture];
string found;
if (area.IsNullOrWhiteSpace())
{
found = cultureSource
.SelectMany(x => x.Value)
.Where(keyvals => keyvals.Key.InvariantEquals(key))
.Select(x => x.Value)
.FirstOrDefault();
}
else
{
found = cultureSource
.Where(areas => areas.Key.InvariantEquals(area))
.SelectMany(a => a.Value)
.Where(keyvals => keyvals.Key.InvariantEquals(key))
.Select(x => x.Value)
.FirstOrDefault();
}
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if (found != null)
{
return ParseTokens(found, tokens);
}
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//NOTE: Based on how legacy works, the default text does not contain the area, just the key
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return "[" + key + "]";
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}
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private string GetFromXmlSource(IDictionary<CultureInfo, Lazy<XDocument>> xmlSource, CultureInfo culture, string area, string key, IDictionary<string, string> tokens)
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{
if (xmlSource.ContainsKey(culture) == false)
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{
_logger.Warn<LocalizedTextService>("The culture specified {0} was not found in any configured sources for this service", () => culture);
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return "[" + key + "]";
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}
var found = FindTranslation(xmlSource, culture, area, key);
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if (found != null)
{
return ParseTokens(found.Value, tokens);
}
// Fall back to English by default if we can't find the key
found = FindTranslation(xmlSource, new CultureInfo("en-US"), area, key);
if (found != null)
return ParseTokens(found.Value, tokens);
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// If it can't be found in either file, fall back to the default, showing just the key in square brackets
// NOTE: Based on how legacy works, the default text does not contain the area, just the key
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return "[" + key + "]";
}
private XElement FindTranslation(IDictionary<CultureInfo, Lazy<XDocument>> xmlSource, CultureInfo culture, string area, string key)
{
var cultureSource = xmlSource[culture].Value;
var xpath = area.IsNullOrWhiteSpace()
? string.Format("//key [@alias = '{0}']", key)
: string.Format("//area [@alias = '{0}']/key [@alias = '{1}']", area, key);
var found = cultureSource.XPathSelectElement(xpath);
return found;
}
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/// <summary>
/// Parses the tokens in the value
/// </summary>
/// <param name="value"></param>
/// <param name="tokens"></param>
/// <returns></returns>
/// <remarks>
/// This is based on how the legacy ui localized text worked, each token was just a sequential value delimited with a % symbol.
/// For example: hello %0%, you are %1% !
///
/// Since we're going to continue using the same language files for now, the token system needs to remain the same. With our new service
/// we support a dictionary which means in the future we can really have any sort of token system.
/// Currently though, the token key's will need to be an integer and sequential - though we aren't going to throw exceptions if that is not the case.
/// </remarks>
internal static string ParseTokens(string value, IDictionary<string, string> tokens)
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{
if (tokens == null || tokens.Any() == false)
{
return value;
}
foreach (var token in tokens)
{
value = value.Replace(string.Format("{0}{1}{0}", "%", token.Key), token.Value);
}
return value;
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}
}
}