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Umbraco-CMS/src/Umbraco.Core/Models/Property.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using Umbraco.Core.Models.EntityBase;
using Umbraco.Core.Persistence.Mappers;
namespace Umbraco.Core.Models
{
/// <summary>
/// A Property contains a single piece of data
/// </summary>
[Serializable]
[DataContract(IsReference = true)]
public class Property : Entity
{
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private PropertyType _propertyType;
private Guid _version;
private object _value;
private readonly PropertyTags _tagSupport = new PropertyTags();
protected Property()
{
}
public Property(PropertyType propertyType)
{
_propertyType = propertyType;
}
public Property(PropertyType propertyType, object value)
{
_propertyType = propertyType;
Value = value;
}
public Property(int id, Guid version, PropertyType propertyType, object value)
{
Id = id;
_propertyType = propertyType;
_version = version;
Value = value;
}
private static readonly PropertyInfo ValueSelector = ExpressionHelper.GetPropertyInfo<Property, object>(x => x.Value);
private static readonly PropertyInfo VersionSelector = ExpressionHelper.GetPropertyInfo<Property, Guid>(x => x.Version);
/// <summary>
/// Returns the instance of the tag support, by default tags are not enabled
/// </summary>
internal PropertyTags TagSupport
{
get { return _tagSupport; }
}
/// <summary>
/// Returns the Alias of the PropertyType, which this Property is based on
/// </summary>
[DataMember]
public string Alias { get { return _propertyType.Alias; } }
/// <summary>
/// Returns the Id of the PropertyType, which this Property is based on
/// </summary>
[IgnoreDataMember]
internal int PropertyTypeId { get { return _propertyType.Id; } }
/// <summary>
/// Returns the DatabaseType that the underlaying DataType is using to store its values
/// </summary>
/// <remarks>
/// Only used internally when saving the property value.
/// </remarks>
[IgnoreDataMember]
internal DataTypeDatabaseType DataTypeDatabaseType
{
get { return _propertyType.DataTypeDatabaseType; }
}
/// <summary>
/// Returns the PropertyType, which this Property is based on
/// </summary>
[IgnoreDataMember]
internal PropertyType PropertyType { get { return _propertyType; } }
/// <summary>
/// Gets or Sets the version id for the Property
/// </summary>
/// <remarks>
/// The version will be the same for all Property objects in a collection on a Content
/// object, so not sure how much this makes sense but adding it to align with:
/// umbraco.interfaces.IProperty
/// </remarks>
[DataMember]
public Guid Version
{
get { return _version; }
set
{
SetPropertyValueAndDetectChanges(o =>
{
_version = value;
return _version;
}, _version, VersionSelector);
}
}
/// <summary>
/// Gets or Sets the value of the Property
/// </summary>
/// <remarks>
/// Setting the value will trigger a type validation.
/// The type of the value has to be valid in order to be saved.
/// </remarks>
[DataMember]
public object Value
{
get { return _value; }
set
{
bool typeValidation = _propertyType.IsPropertyTypeValid(value);
if (typeValidation == false)
throw new Exception(
string.Format(
"Type validation failed. The value type: '{0}' does not match the DataType in PropertyType with alias: '{1}'",
value == null ? "null" : value.GetType().Name, Alias));
SetPropertyValueAndDetectChanges(o =>
{
_value = value;
return _value;
}, _value, ValueSelector,
new DelegateEqualityComparer<object>(
(o, o1) =>
{
//Custom comparer for enumerable if it is enumerable
if (o == null && o1 == null) return true;
if (o == null || o1 == null) return false;
var enum1 = o as IEnumerable;
var enum2 = o1 as IEnumerable;
if (enum1 != null && enum2 != null)
{
return enum1.Cast<object>().UnsortedSequenceEqual(enum2.Cast<object>());
}
return o.Equals(o1);
}, o => o.GetHashCode()));
}
}
/// <summary>
/// Boolean indicating whether the current value is valid
/// </summary>
/// <remarks>
/// A valid value implies that it is ready for publishing.
/// Invalid property values can be saved, but not published.
/// </remarks>
/// <returns>True is property value is valid, otherwise false</returns>
public bool IsValid()
{
return IsValid(Value);
}
/// <summary>
/// Boolean indicating whether the passed in value is valid
/// </summary>
/// <param name="value"></param>
/// <returns>True is property value is valid, otherwise false</returns>
public bool IsValid(object value)
{
return _propertyType.IsPropertyValueValid(value);
}
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public override object DeepClone()
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{
var clone = (Property)base.DeepClone();
//turn off change tracking
clone.DisableChangeTracking();
//need to manually assign since this is a readonly property
clone._propertyType = (PropertyType)PropertyType.DeepClone();
//this shouldn't really be needed since we're not tracking
clone.ResetDirtyProperties(false);
//re-enable tracking
clone.EnableChangeTracking();
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return clone;
}
}
}