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Umbraco-CMS/src/Umbraco.Web/PublishedCache/NuCache/ContentNode.cs

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C#
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using System;
using System.Collections.Generic;
using Umbraco.Core.Models;
using Umbraco.Core.Models.PublishedContent;
using Umbraco.Web.PublishedCache.NuCache.DataSource;
namespace Umbraco.Web.PublishedCache.NuCache
{
// represents a content "node" ie a pair of draft + published versions
// internal, never exposed, to be accessed from ContentStore (only!)
internal class ContentNode
{
// special ctor with no content data - for members
public ContentNode(int id, Guid uid, PublishedContentType contentType,
int level, string path, int sortOrder,
int parentContentId,
DateTime createDate, int creatorId)
{
Id = id;
Uid = uid;
ContentType = contentType;
Level = level;
Path = path;
SortOrder = sortOrder;
ParentContentId = parentContentId;
CreateDate = createDate;
CreatorId = creatorId;
ChildContentIds = new List<int>();
}
public ContentNode(int id, Guid uid, PublishedContentType contentType,
int level, string path, int sortOrder,
int parentContentId,
DateTime createDate, int creatorId,
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ContentData draftData, ContentData publishedData,
IFacadeAccessor facadeAccessor)
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: this(id, uid, level, path, sortOrder, parentContentId, createDate, creatorId)
{
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SetContentTypeAndData(contentType, draftData, publishedData, facadeAccessor);
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}
// 2-phases ctor, phase 1
public ContentNode(int id, Guid uid,
int level, string path, int sortOrder,
int parentContentId,
DateTime createDate, int creatorId)
{
Id = id;
Uid = uid;
Level = level;
Path = path;
SortOrder = sortOrder;
ParentContentId = parentContentId;
CreateDate = createDate;
CreatorId = creatorId;
ChildContentIds = new List<int>();
}
// two-phase ctor, phase 2
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public void SetContentTypeAndData(PublishedContentType contentType, ContentData draftData, ContentData publishedData, IFacadeAccessor facadeAccessor)
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{
ContentType = contentType;
if (draftData == null && publishedData == null)
throw new ArgumentException("Both draftData and publishedData cannot be null at the same time.");
if (draftData != null)
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Draft = new PublishedContent(this, draftData, facadeAccessor).CreateModel();
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if (publishedData != null)
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Published = new PublishedContent(this, publishedData, facadeAccessor).CreateModel();
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}
// clone parent
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private ContentNode(ContentNode origin, IFacadeAccessor facadeAccessor)
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{
// everything is the same, except for the child items
// list which is a clone of the original list
Id = origin.Id;
Uid = origin.Uid;
ContentType = origin.ContentType;
Level = origin.Level;
Path = origin.Path;
SortOrder = origin.SortOrder;
ParentContentId = origin.ParentContentId;
CreateDate = origin.CreateDate;
CreatorId = origin.CreatorId;
var originDraft = origin.Draft == null ? null : PublishedContent.UnwrapIPublishedContent(origin.Draft);
var originPublished = origin.Published == null ? null : PublishedContent.UnwrapIPublishedContent(origin.Published);
Draft = originDraft == null ? null : new PublishedContent(this, originDraft).CreateModel();
Published = originPublished == null ? null : new PublishedContent(this, originPublished).CreateModel();
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ChildContentIds = new List<int>(origin.ChildContentIds); // needs to be *another* list
}
// clone with new content type
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public ContentNode(ContentNode origin, PublishedContentType contentType, IFacadeAccessor facadeAccessor)
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{
Id = origin.Id;
Uid = origin.Uid;
ContentType = contentType; // change!
Level = origin.Level;
Path = origin.Path;
SortOrder = origin.SortOrder;
ParentContentId = origin.ParentContentId;
CreateDate = origin.CreateDate;
CreatorId = origin.CreatorId;
var originDraft = origin.Draft == null ? null : PublishedContent.UnwrapIPublishedContent(origin.Draft);
var originPublished = origin.Published == null ? null : PublishedContent.UnwrapIPublishedContent(origin.Published);
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Draft = originDraft == null ? null : new PublishedContent(this, originDraft._contentData, facadeAccessor).CreateModel();
Published = originPublished == null ? null : new PublishedContent(this, originPublished._contentData, facadeAccessor).CreateModel();
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ChildContentIds = origin.ChildContentIds; // can be the *same* list FIXME oh really?
}
// everything that is common to both draft and published versions
// keep this as small as possible
public readonly int Id;
public readonly Guid Uid;
public PublishedContentType ContentType;
public readonly int Level;
public readonly string Path;
public readonly int SortOrder;
public readonly int ParentContentId;
public List<int> ChildContentIds;
public readonly DateTime CreateDate;
public readonly int CreatorId;
// draft and published version (either can be null, but not both)
public IPublishedContent Draft;
public IPublishedContent Published;
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public ContentNode CloneParent(IFacadeAccessor facadeAccessor)
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{
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return new ContentNode(this, facadeAccessor);
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}
public ContentNodeKit ToKit()
{
return new ContentNodeKit
{
Node = this,
ContentTypeId = ContentType.Id,
// ReSharper disable MergeConditionalExpression
DraftData = Draft == null ? null : ((PublishedContent) Draft)._contentData,
PublishedData = Published == null ? null : ((PublishedContent) Published)._contentData
// ReSharper restore MergeConditionalExpression
};
}
}
}