diff --git a/src/Umbraco.Web.UI/Umbraco.Web.UI.csproj b/src/Umbraco.Web.UI/Umbraco.Web.UI.csproj
index 08d431fad6..5c3403d0c0 100644
--- a/src/Umbraco.Web.UI/Umbraco.Web.UI.csproj
+++ b/src/Umbraco.Web.UI/Umbraco.Web.UI.csproj
@@ -340,9 +340,6 @@
ASPXCodeBehind
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@@ -357,7 +354,6 @@
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diff --git a/src/Umbraco.Web.UI/umbraco_client/tablesorting/img/asc.gif b/src/Umbraco.Web.UI/umbraco_client/tablesorting/img/asc.gif
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diff --git a/src/Umbraco.Web.UI/umbraco_client/tablesorting/img/desc.gif b/src/Umbraco.Web.UI/umbraco_client/tablesorting/img/desc.gif
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diff --git a/src/Umbraco.Web.UI/umbraco_client/tablesorting/jquery.tablesorter.min.js b/src/Umbraco.Web.UI/umbraco_client/tablesorting/jquery.tablesorter.min.js
deleted file mode 100644
index b8605df1e7..0000000000
--- a/src/Umbraco.Web.UI/umbraco_client/tablesorting/jquery.tablesorter.min.js
+++ /dev/null
@@ -1,4 +0,0 @@
-
-(function($){$.extend({tablesorter:new
-function(){var parsers=[],widgets=[];this.defaults={cssHeader:"header",cssAsc:"headerSortUp",cssDesc:"headerSortDown",cssChildRow:"expand-child",sortInitialOrder:"asc",sortMultiSortKey:"shiftKey",sortForce:null,sortAppend:null,sortLocaleCompare:true,textExtraction:"simple",parsers:{},widgets:[],widgetZebra:{css:["even","odd"]},headers:{},widthFixed:false,cancelSelection:true,sortList:[],headerList:[],dateFormat:"us",decimal:'/\.|\,/g',onRenderHeader:null,selectorHeaders:'thead th',debug:false};function benchmark(s,d){log(s+","+(new Date().getTime()-d.getTime())+"ms");}this.benchmark=benchmark;function log(s){if(typeof console!="undefined"&&typeof console.debug!="undefined"){console.log(s);}else{alert(s);}}function buildParserCache(table,$headers){if(table.config.debug){var parsersDebug="";}if(table.tBodies.length==0)return;var rows=table.tBodies[0].rows;if(rows[0]){var list=[],cells=rows[0].cells,l=cells.length;for(var i=0;i1){arr=arr.concat(checkCellColSpan(table,headerArr,row++));}else{if(table.tHead.length==1||(cell.rowSpan>1||!r[row+1])){arr.push(cell);}}}return arr;};function checkHeaderMetadata(cell){if(($.metadata)&&($(cell).metadata().sorter===false)){return true;};return false;}function checkHeaderOptions(table,i){if((table.config.headers[i])&&(table.config.headers[i].sorter===false)){return true;};return false;}function checkHeaderOptionsSortingLocked(table,i){if((table.config.headers[i])&&(table.config.headers[i].lockedOrder))return table.config.headers[i].lockedOrder;return false;}function applyWidget(table){var c=table.config.widgets;var l=c.length;for(var i=0;i');$("tr:first td",table.tBodies[0]).each(function(){colgroup.append($('').css('width',$(this).width()));});$(table).prepend(colgroup);};}function updateHeaderSortCount(table,sortList){var c=table.config,l=sortList.length;for(var i=0;i b["+i+"]) ? 1 : 0));";};function makeSortTextDesc(i){return"((b["+i+"] < a["+i+"]) ? -1 : ((b["+i+"] > a["+i+"]) ? 1 : 0));";};function makeSortNumeric(i){return"a["+i+"]-b["+i+"];";};function makeSortNumericDesc(i){return"b["+i+"]-a["+i+"];";};function sortText(a,b){if(table.config.sortLocaleCompare)return a.localeCompare(b);return((ab)?1:0));};function sortTextDesc(a,b){if(table.config.sortLocaleCompare)return b.localeCompare(a);return((ba)?1:0));};function sortNumeric(a,b){return a-b;};function sortNumericDesc(a,b){return b-a;};function getCachedSortType(parsers,i){return parsers[i].type;};this.construct=function(settings){return this.each(function(){if(!this.tHead||!this.tBodies)return;var $this,$document,$headers,cache,config,shiftDown=0,sortOrder;this.config={};config=$.extend(this.config,$.tablesorter.defaults,settings);$this=$(this);$.data(this,"tablesorter",config);$headers=buildHeaders(this);this.config.parsers=buildParserCache(this,$headers);cache=buildCache(this);var sortCSS=[config.cssDesc,config.cssAsc];fixColumnWidth(this);$headers.click(function(e){var totalRows=($this[0].tBodies[0]&&$this[0].tBodies[0].rows.length)||0;if(!this.sortDisabled&&totalRows>0){$this.trigger("sortStart");var $cell=$(this);var i=this.column;this.order=this.count++%2;if(this.lockedOrder)this.order=this.lockedOrder;if(!e[config.sortMultiSortKey]){config.sortList=[];if(config.sortForce!=null){var a=config.sortForce;for(var j=0;j0){$this.trigger("sorton",[config.sortList]);}applyWidget(this);});};this.addParser=function(parser){var l=parsers.length,a=true;for(var i=0;i
-// Licensed like jQuery, see http://docs.jquery.com/License.
-//
-// Configuration options:
-//
-// onDragStyle
-// This is the style that is assigned to the row during drag. There are limitations to the styles that can be
-// associated with a row (such as you can't assign a border--well you can, but it won't be
-// displayed). (So instead consider using onDragClass.) The CSS style to apply is specified as
-// a map (as used in the jQuery css(...) function).
-// onDropStyle
-// This is the style that is assigned to the row when it is dropped. As for onDragStyle, there are limitations
-// to what you can do. Also this replaces the original style, so again consider using onDragClass which
-// is simply added and then removed on drop.
-// onDragClass
-// This class is added for the duration of the drag and then removed when the row is dropped. It is more
-// flexible than using onDragStyle since it can be inherited by the row cells and other content. The default
-// is class is tDnD_whileDrag. So to use the default, simply customise this CSS class in your
-// stylesheet.
-// onDrop
-// Pass a function that will be called when the row is dropped. The function takes 2 parameters: the table
-// and the row that was dropped. You can work out the new order of the rows by using
-// table.rows.
-// onDragStart
-// Pass a function that will be called when the user starts dragging. The function takes 2 parameters: the
-// table and the row which the user has started to drag.
-// onAllowDrop
-// Pass a function that will be called as a row is over another row. If the function returns true, allow
-// dropping on that row, otherwise not. The function takes 2 parameters: the dragged row and the row under
-// the cursor. It returns a boolean: true allows the drop, false doesn't allow it.
-// scrollAmount
-// This is the number of pixels to scroll if the user moves the mouse cursor to the top or bottom of the
-// window. The page should automatically scroll up or down as appropriate (tested in IE6, IE7, Safari, FF2,
-// FF3 beta
-// dragHandle
-// This is the name of a class that you assign to one or more cells in each row that is draggable. If you
-// specify this class, then you are responsible for setting cursor: move in the CSS and only these cells
-// will have the drag behaviour. If you do not specify a dragHandle, then you get the old behaviour where
-// the whole row is draggable.
-//
-// Other ways to control behaviour:
-//
-// Add class="nodrop" to any rows for which you don't want to allow dropping, and class="nodrag" to any rows
-// that you don't want to be draggable.
-//
-// Inside the onDrop method you can also call $.tableDnD.serialize() this returns a string of the form
-// []=&[]= so that you can send this back to the server. The table must have
-// an ID as must all the rows.
-//
-// Other methods:
-//
-// $("...").tableDnDUpdate()
-// Will update all the matching tables, that is it will reapply the mousedown method to the rows (or handle cells).
-// This is useful if you have updated the table rows using Ajax and you want to make the table draggable again.
-// The table maintains the original configuration (so you don't have to specify it again).
-//
-// $("...").tableDnDSerialize()
-// Will serialize and return the serialized string as above, but for each of the matching tables--so it can be
-// called from anywhere and isn't dependent on the currentTable being set up correctly before calling
-//
-// Known problems:
-// - Auto-scoll has some problems with IE7 (it scrolls even when it shouldn't), work-around: set scrollAmount to 0
-//
-// Version 0.2: 2008-02-20 First public version
-// Version 0.3: 2008-02-07 Added onDragStart option
-// Made the scroll amount configurable (default is 5 as before)
-// Version 0.4: 2008-03-15 Changed the noDrag/noDrop attributes to nodrag/nodrop classes
-// Added onAllowDrop to control dropping
-// Fixed a bug which meant that you couldn't set the scroll amount in both directions
-// Added serialize method
-// Version 0.5: 2008-05-16 Changed so that if you specify a dragHandle class it doesn't make the whole row
-// draggable
-// Improved the serialize method to use a default (and settable) regular expression.
-// Added tableDnDupate() and tableDnDSerialize() to be called when you are outside the table
-//
-jQuery.tableDnD = {
- // Keep hold of the current table being dragged
- currentTable: null,
- // Keep hold of the current drag object if any
- dragObject: null,
- // The current mouse offset
- mouseOffset: null,
- // Remember the old value of Y so that we don't do too much processing
- oldY: 0,
-
- // Actually build the structure
- build: function(options) {
- // Set up the defaults if any
-
- this.each(function() {
- // This is bound to each matching table, set up the defaults and override with user options
- this.tableDnDConfig = jQuery.extend({
- onDragStyle: null,
- onDropStyle: null,
- // Add in the default class for whileDragging
- onDragClass: "tDnD_whileDrag",
- onDrop: null,
- onDragStart: null,
- scrollAmount: 5,
- serializeRegexp: /[^\-]*$/, // The regular expression to use to trim row IDs
- serializeParamName: null, // If you want to specify another parameter name instead of the table ID
- dragHandle: null, // If you give the name of a class here, then only Cells with this class will be draggable
- containment: null
- }, options || {});
- // Now make the rows draggable
- jQuery.tableDnD.makeDraggable(this);
- });
-
- // Now we need to capture the mouse up and mouse move event
- // We can use bind so that we don't interfere with other event handlers
- jQuery(document)
- .bind('mousemove', jQuery.tableDnD.mousemove)
- .bind('mouseup', jQuery.tableDnD.mouseup);
-
- // Don't break the chain
- return this;
- },
-
- // This function makes all the rows on the table draggable apart from those marked as "NoDrag"
- makeDraggable: function(table) {
- var config = table.tableDnDConfig;
- if (table.tableDnDConfig.dragHandle) {
- // We only need to add the event to the specified cells
- var cells = jQuery("td." + table.tableDnDConfig.dragHandle, table);
- cells.each(function() {
- // The cell is bound to "this"
- jQuery(this).mousedown(function(ev) {
- jQuery.tableDnD.dragObject = this.parentNode;
- jQuery.tableDnD.currentTable = table;
- jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
- if (config.onDragStart) {
- // Call the onDrop method if there is one
- config.onDragStart(table, this);
- }
- return false;
- });
- })
- } else {
- // For backwards compatibility, we add the event to the whole row
- var rows = jQuery("tr", table); // get all the rows as a wrapped set
- rows.each(function() {
- // Iterate through each row, the row is bound to "this"
- var row = jQuery(this);
- if (!row.hasClass("nodrag")) {
- row.mousedown(function(ev) {
- if (ev.target.tagName == "TD") {
- jQuery.tableDnD.dragObject = this;
- jQuery.tableDnD.currentTable = table;
- jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
- if (config.onDragStart) {
- // Call the onDrop method if there is one
- config.onDragStart(table, this);
- }
- return false;
- }
- }).css("cursor", "move"); // Store the tableDnD object
- }
- });
- }
- },
-
- updateTables: function() {
- this.each(function() {
- // this is now bound to each matching table
- if (this.tableDnDConfig) {
- jQuery.tableDnD.makeDraggable(this);
- }
- })
- },
-
- // Get the mouse coordinates from the event (allowing for browser differences)
- mouseCoords: function(ev) {
- if (ev.pageX || ev.pageY) {
- return { x: ev.pageX, y: ev.pageY };
- }
- return {
- x: ev.clientX + document.body.scrollLeft - document.body.clientLeft,
- y: ev.clientY + document.body.scrollTop - document.body.clientTop
- };
- },
-
- // Given a target element and a mouse event, get the mouse offset from that element.
- // To do this we need the element's position and the mouse position
- getMouseOffset: function(target, ev) {
- ev = ev || window.event;
-
- var docPos = this.getPosition(target);
- var mousePos = this.mouseCoords(ev);
- return { x: mousePos.x - docPos.x, y: mousePos.y - docPos.y };
- },
-
- // Get the position of an element by going up the DOM tree and adding up all the offsets
- getPosition: function(e) {
- var left = 0;
- var top = 0;
- // Safari fix -- thanks to Luis Chato for this!
- if (e.offsetHeight == 0) {
- // Safari 2 doesn't correctly grab the offsetTop of a table row
- // this is detailed here:
- // http://jacob.peargrove.com/blog/2006/technical/table-row-offsettop-bug-in-safari/
- // the solution is likewise noted there, grab the offset of a table cell in the row - the firstChild.
- // note that firefox will return a text node as a first child, so designing a more thorough
- // solution may need to take that into account, for now this seems to work in firefox, safari, ie
- e = e.firstChild; // a table cell
- }
-
- while (e.offsetParent) {
- left += e.offsetLeft;
- top += e.offsetTop;
- e = e.offsetParent;
- }
-
- left += e.offsetLeft;
- top += e.offsetTop;
-
- return { x: left, y: top };
- },
-
- mousemove: function(ev) {
- if (jQuery.tableDnD.dragObject == null) {
- return;
- }
-
- var dragObj = jQuery(jQuery.tableDnD.dragObject);
- var config = jQuery.tableDnD.currentTable.tableDnDConfig;
- var mousePos = jQuery.tableDnD.mouseCoords(ev);
- var y = mousePos.y - jQuery.tableDnD.mouseOffset.y;
-
- //auto scroll the window
- var yOffset = window.pageYOffset;
- if (document.all) {
- // Windows version
- //yOffset=document.body.scrollTop;
- if (typeof document.compatMode != 'undefined' && document.compatMode != 'BackCompat') {
- yOffset = document.documentElement.scrollTop;
- }
- else if (typeof document.body != 'undefined') {
- yOffset = document.body.scrollTop;
- }
- }
-
- //if our dragable items is inside a parent with overflow on...
- if (config.containment) {
-
- var endofContainer = config.containment.offset().top + config.containment.height();
- var currentScrollTop = config.containment.scrollTop();
-
- if (endofContainer - mousePos.y < config.scrollAmount) {
- config.containment.scrollTop(currentScrollTop + config.scrollAmount);
-
- } else if ( mousePos.y - config.scrollAmount < config.containment.offset().top) {
- config.containment.scrollTop(currentScrollTop - config.scrollAmount);
- }
-
- } else {
- if (mousePos.y - yOffset < config.scrollAmount) {
- window.scrollBy(0, -config.scrollAmount);
- } else {
- var windowHeight = window.innerHeight ? window.innerHeight : document.documentElement.clientHeight ? document.documentElement.clientHeight : document.body.clientHeight;
- if (windowHeight - (mousePos.y - yOffset) < config.scrollAmount) {
- window.scrollBy(0, config.scrollAmount);
- }
- }
- }
-
-
- if (y != jQuery.tableDnD.oldY) {
- // work out if we're going up or down...
- var movingDown = y > jQuery.tableDnD.oldY;
- // update the old value
- jQuery.tableDnD.oldY = y;
- // update the style to show we're dragging
- if (config.onDragClass) {
- dragObj.addClass(config.onDragClass);
- } else {
- dragObj.css(config.onDragStyle);
- }
- // If we're over a row then move the dragged row to there so that the user sees the
- // effect dynamically
- var currentRow = jQuery.tableDnD.findDropTargetRow(dragObj, y);
- if (currentRow) {
- // TODO worry about what happens when there are multiple TBODIES
- if (movingDown && jQuery.tableDnD.dragObject != currentRow) {
- jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow.nextSibling);
- } else if (!movingDown && jQuery.tableDnD.dragObject != currentRow) {
- jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow);
- }
- }
- }
-
- return false;
- },
-
- // We're only worried about the y position really, because we can only move rows up and down
- findDropTargetRow: function(draggedRow, y) {
- var rows = jQuery.tableDnD.currentTable.rows;
- for (var i = 0; i < rows.length; i++) {
- var row = rows[i];
- var rowY = this.getPosition(row).y;
- var rowHeight = parseInt(row.offsetHeight) / 2;
- if (row.offsetHeight == 0) {
- rowY = this.getPosition(row.firstChild).y;
- rowHeight = parseInt(row.firstChild.offsetHeight) / 2;
- }
- // Because we always have to insert before, we need to offset the height a bit
- if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
- // that's the row we're over
- // If it's the same as the current row, ignore it
- if (row == draggedRow) { return null; }
- var config = jQuery.tableDnD.currentTable.tableDnDConfig;
- if (config.onAllowDrop) {
- if (config.onAllowDrop(draggedRow, row)) {
- return row;
- } else {
- return null;
- }
- } else {
- // If a row has nodrop class, then don't allow dropping (inspired by John Tarr and Famic)
- var nodrop = jQuery(row).hasClass("nodrop");
- if (!nodrop) {
- return row;
- } else {
- return null;
- }
- }
- }
- }
- return null;
- },
-
- mouseup: function(e) {
- if (jQuery.tableDnD.currentTable && jQuery.tableDnD.dragObject) {
- var droppedRow = jQuery.tableDnD.dragObject;
- var config = jQuery.tableDnD.currentTable.tableDnDConfig;
- // If we have a dragObject, then we need to release it,
- // The row will already have been moved to the right place so we just reset stuff
- if (config.onDragClass) {
- jQuery(droppedRow).removeClass(config.onDragClass);
- } else {
- jQuery(droppedRow).css(config.onDropStyle);
- }
- jQuery.tableDnD.dragObject = null;
- if (config.onDrop) {
- // Call the onDrop method if there is one
- config.onDrop(jQuery.tableDnD.currentTable, droppedRow);
- }
- jQuery.tableDnD.currentTable = null; // let go of the table too
- }
- },
-
- serialize: function() {
- if (jQuery.tableDnD.currentTable) {
- return jQuery.tableDnD.serializeTable(jQuery.tableDnD.currentTable);
- } else {
- return "Error: No Table id set, you need to set an id on your table and every row";
- }
- },
-
- serializeTable: function(table) {
- var result = "";
- var tableId = table.id;
- var rows = table.rows;
- for (var i = 0; i < rows.length; i++) {
- if (result.length > 0) result += "&";
- var rowId = rows[i].id;
- if (rowId && rowId && table.tableDnDConfig && table.tableDnDConfig.serializeRegexp) {
- rowId = rowId.match(table.tableDnDConfig.serializeRegexp)[0];
- }
-
- result += tableId + '[]=' + rowId;
- }
- return result;
- },
-
- serializeTables: function() {
- var result = "";
- this.each(function() {
- // this is now bound to each matching table
- result += jQuery.tableDnD.serializeTable(this);
- });
- return result;
- }
-
-}
-
-jQuery.fn.extend(
- {
- tableDnD: jQuery.tableDnD.build,
- tableDnDUpdate: jQuery.tableDnD.updateTables,
- tableDnDSerialize: jQuery.tableDnD.serializeTables
- }
-);
\ No newline at end of file