https://dev.azure.com/umbraco/D-Team%20Tracker/_workitems/edit/6587 - Migrated KeepAliveController and LanguageController
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src/Umbraco.Web.BackOffice/Controllers/LanguageController.cs
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213
src/Umbraco.Web.BackOffice/Controllers/LanguageController.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using Microsoft.AspNetCore.Mvc;
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using Umbraco.Core;
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using Umbraco.Core.Configuration;
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using Umbraco.Core.Mapping;
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using Umbraco.Core.Models;
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using Umbraco.Core.Services;
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using Umbraco.Web.BackOffice.Filters;
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using Umbraco.Web.Common.Attributes;
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using Umbraco.Web.Common.Exceptions;
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using Umbraco.Web.Editors;
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using Language = Umbraco.Web.Models.ContentEditing.Language;
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namespace Umbraco.Web.BackOffice.Controllers
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{
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/// <summary>
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/// Backoffice controller supporting the dashboard for language administration.
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/// </summary>
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[PluginController("UmbracoApi")]
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public class LanguageController : UmbracoAuthorizedJsonController
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{
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private readonly ILocalizationService _localizationService;
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private readonly UmbracoMapper _umbracoMapper;
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private readonly IGlobalSettings _globalSettings;
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public LanguageController(ILocalizationService localizationService,
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UmbracoMapper umbracoMapper,
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IGlobalSettings globalSettings)
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{
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_localizationService = localizationService ?? throw new ArgumentNullException(nameof(localizationService));
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_umbracoMapper = umbracoMapper ?? throw new ArgumentNullException(nameof(umbracoMapper));
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_globalSettings = globalSettings ?? throw new ArgumentNullException(nameof(globalSettings));
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}
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/// <summary>
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/// Returns all cultures available for creating languages.
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/// </summary>
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/// <returns></returns>
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[HttpGet]
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public IDictionary<string, string> GetAllCultures()
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{
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// get cultures - new-ing instances to get proper display name,
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// in the current culture, and not the cached one
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// (see notes in Language class about culture info names)
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return CultureInfo.GetCultures(CultureTypes.AllCultures)
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.Where(x => !x.Name.IsNullOrWhiteSpace())
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.Select(x => new CultureInfo(x.Name)) // important!
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.OrderBy(x => x.DisplayName)
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.ToDictionary(x => x.Name, x => x.DisplayName);
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}
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/// <summary>
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/// Returns all currently configured languages.
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/// </summary>
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/// <returns></returns>
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[HttpGet]
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public IEnumerable<Language> GetAllLanguages()
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{
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var allLanguages = _localizationService.GetAllLanguages();
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return _umbracoMapper.Map<IEnumerable<ILanguage>, IEnumerable<Language>>(allLanguages);
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}
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[HttpGet]
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public ActionResult<Language> GetLanguage(int id)
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{
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var lang = _localizationService.GetLanguageById(id);
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if (lang == null)
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return NotFound();
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return _umbracoMapper.Map<Language>(lang);
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}
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/// <summary>
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/// Deletes a language with a given ID
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/// </summary>
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[TypeFilter(typeof(UmbracoTreeAuthorizeAttribute), Arguments = new object[]{new string[]{ Constants.Trees.Languages} })]
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[HttpDelete]
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[HttpPost]
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public IActionResult DeleteLanguage(int id)
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{
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var language = _localizationService.GetLanguageById(id);
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if (language == null)
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{
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return NotFound();
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}
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// the service would not let us do it, but test here nevertheless
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if (language.IsDefault)
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{
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var message = $"Language '{language.IsoCode}' is currently set to 'default' and can not be deleted.";
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throw HttpResponseException.CreateNotificationValidationErrorResponse(message);
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}
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// service is happy deleting a language that's fallback for another language,
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// will just remove it - so no need to check here
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_localizationService.Delete(language);
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return Ok();
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}
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/// <summary>
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/// Creates or saves a language
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/// </summary>
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[TypeFilter(typeof(UmbracoTreeAuthorizeAttribute), Arguments = new object[]{new string[]{ Constants.Trees.Languages} })]
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[HttpPost]
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public Language SaveLanguage(Language language)
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{
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if (!ModelState.IsValid)
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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// this is prone to race conditions but the service will not let us proceed anyways
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var existingByCulture = _localizationService.GetLanguageByIsoCode(language.IsoCode);
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// the localization service might return the generic language even when queried for specific ones (e.g. "da" when queried for "da-DK")
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// - we need to handle that explicitly
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if (existingByCulture?.IsoCode != language.IsoCode)
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{
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existingByCulture = null;
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}
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if (existingByCulture != null && language.Id != existingByCulture.Id)
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{
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//someone is trying to create a language that already exist
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ModelState.AddModelError("IsoCode", "The language " + language.IsoCode + " already exists");
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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}
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var existingById = language.Id != default ? _localizationService.GetLanguageById(language.Id) : null;
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if (existingById == null)
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{
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//Creating a new lang...
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CultureInfo culture;
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try
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{
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culture = CultureInfo.GetCultureInfo(language.IsoCode);
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}
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catch (CultureNotFoundException)
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{
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ModelState.AddModelError("IsoCode", "No Culture found with name " + language.IsoCode);
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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}
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// create it (creating a new language cannot create a fallback cycle)
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var newLang = new Core.Models.Language(_globalSettings, culture.Name)
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{
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CultureName = culture.DisplayName,
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IsDefault = language.IsDefault,
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IsMandatory = language.IsMandatory,
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FallbackLanguageId = language.FallbackLanguageId
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};
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_localizationService.Save(newLang);
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return _umbracoMapper.Map<Language>(newLang);
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}
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existingById.IsMandatory = language.IsMandatory;
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// note that the service will prevent the default language from being "un-defaulted"
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// but does not hurt to test here - though the UI should prevent it too
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if (existingById.IsDefault && !language.IsDefault)
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{
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ModelState.AddModelError("IsDefault", "Cannot un-default the default language.");
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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}
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existingById.IsDefault = language.IsDefault;
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existingById.FallbackLanguageId = language.FallbackLanguageId;
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existingById.IsoCode = language.IsoCode;
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// modifying an existing language can create a fallback, verify
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// note that the service will check again, dealing with race conditions
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if (existingById.FallbackLanguageId.HasValue)
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{
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var languages = _localizationService.GetAllLanguages().ToDictionary(x => x.Id, x => x);
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if (!languages.ContainsKey(existingById.FallbackLanguageId.Value))
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{
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ModelState.AddModelError("FallbackLanguage", "The selected fall back language does not exist.");
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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}
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if (CreatesCycle(existingById, languages))
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{
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ModelState.AddModelError("FallbackLanguage", $"The selected fall back language {languages[existingById.FallbackLanguageId.Value].IsoCode} would create a circular path.");
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throw HttpResponseException.CreateValidationErrorResponse(ModelState);
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}
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}
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_localizationService.Save(existingById);
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return _umbracoMapper.Map<Language>(existingById);
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}
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// see LocalizationService
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private bool CreatesCycle(ILanguage language, IDictionary<int, ILanguage> languages)
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{
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// a new language is not referenced yet, so cannot be part of a cycle
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if (!language.HasIdentity) return false;
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var id = language.FallbackLanguageId;
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while (true) // assuming languages does not already contains a cycle, this must end
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{
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if (!id.HasValue) return false; // no fallback means no cycle
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if (id.Value == language.Id) return true; // back to language = cycle!
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id = languages[id.Value].FallbackLanguageId; // else keep chaining
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}
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}
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}
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}
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