removes the test suspendable model factory code

This commit is contained in:
Shannon
2019-09-16 16:59:57 +10:00
parent bc40216eca
commit 47d3af9bb3
6 changed files with 6 additions and 103 deletions

View File

@@ -28,17 +28,9 @@ namespace Umbraco.Core
{
lock (liveFactory.SyncRoot)
{
//if (_suspend != null)
//{
// //if we are currently suspended, queue the action
// _suspend.Queue(action);
//}
//else
//{
//Call refresh on the live factory to re-compile the models
liveFactory.Refresh();
action();
//}
//Call refresh on the live factory to re-compile the models
liveFactory.Refresh();
action();
}
}
else
@@ -103,85 +95,5 @@ namespace Umbraco.Core
private static volatile bool _refresh = false;
//public static IDisposable SuspendSafeLiveFactory(this IPublishedModelFactory factory)
//{
// if (factory is ILivePublishedModelFactory liveFactory)
// {
// lock (liveFactory.SyncRoot)
// {
// if (_suspend == null)
// {
// _suspend = new SuspendSafeLiveFactory(
// factory,
// () => _suspend = null); //reset when it's done
// }
// return _suspend;
// }
// }
// else
// {
// return new SuspendSafeLiveFactory(factory); //returns a noop version of IDisposable, this won't actually do anything
// }
//}
//private static SuspendSafeLiveFactory _suspend;
}
internal class SuspendSafeLiveFactory : IDisposable
{
private readonly IPublishedModelFactory _factory;
private readonly Action _reset;
private readonly List<Action> _actions = new List<Action>();
public SuspendSafeLiveFactory(IPublishedModelFactory factory, Action reset = null)
{
_factory = factory;
_reset = reset;
}
/// <summary>
/// Queue an action to execute on disposal after rebuild
/// </summary>
/// <param name="action"></param>
public void Queue(Action action)
{
_actions.Add(action);
}
#region IDisposable Support
private bool disposedValue = false; // To detect redundant calls
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
if (_factory is ILivePublishedModelFactory liveFactory)
{
lock (liveFactory.SyncRoot)
{
//Call refresh on the live factory to re-compile the models
liveFactory.Refresh();
//then we need to call all queued actions
foreach(var action in _actions)
action();
}
}
_reset?.Invoke();
}
disposedValue = true;
}
}
// This code added to correctly implement the disposable pattern.
public void Dispose()
{
// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
Dispose(true);
}
#endregion
}
}