AB3734 - Moved alot of stuff from Umbraco.Core.IO into abstractions
This commit is contained in:
@@ -1,451 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Umbraco.Core.Composing;
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using Umbraco.Core.Exceptions;
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using System.Threading;
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using Umbraco.Core.Logging;
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namespace Umbraco.Core.IO
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{
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public class PhysicalFileSystem : IFileSystem
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{
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// the rooted, filesystem path, using directory separator chars, NOT ending with a separator
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// eg "c:" or "c:\path\to\site" or "\\server\path"
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private readonly string _rootPath;
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// _rootPath, but with separators replaced by forward-slashes
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// eg "c:" or "c:/path/to/site" or "//server/path"
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// (is used in GetRelativePath)
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private readonly string _rootPathFwd;
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// the relative url, using url separator chars, NOT ending with a separator
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// eg "" or "/Views" or "/Media" or "/<vpath>/Media" in case of a virtual path
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private readonly string _rootUrl;
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// virtualRoot should be "~/path/to/root" eg "~/Views"
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// the "~/" is mandatory.
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public PhysicalFileSystem(string virtualRoot)
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{
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if (virtualRoot == null) throw new ArgumentNullException("virtualRoot");
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if (virtualRoot.StartsWith("~/") == false)
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throw new ArgumentException("The virtualRoot argument must be a virtual path and start with '~/'");
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_rootPath = EnsureDirectorySeparatorChar(Current.IOHelper.MapPath(virtualRoot)).TrimEnd(Path.DirectorySeparatorChar);
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_rootPathFwd = EnsureUrlSeparatorChar(_rootPath);
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_rootUrl = EnsureUrlSeparatorChar(Current.IOHelper.ResolveUrl(virtualRoot)).TrimEnd('/');
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}
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public PhysicalFileSystem(string rootPath, string rootUrl)
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{
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if (string.IsNullOrEmpty(rootPath)) throw new ArgumentNullOrEmptyException(nameof(rootPath));
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if (string.IsNullOrEmpty(rootUrl)) throw new ArgumentNullOrEmptyException(nameof(rootUrl));
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if (rootPath.StartsWith("~/")) throw new ArgumentException("The rootPath argument cannot be a virtual path and cannot start with '~/'");
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// rootPath should be... rooted, as in, it's a root path!
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if (Path.IsPathRooted(rootPath) == false)
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{
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// but the test suite App.config cannot really "root" anything so we have to do it here
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var localRoot = Current.IOHelper.GetRootDirectorySafe();
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rootPath = Path.Combine(localRoot, rootPath);
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}
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_rootPath = EnsureDirectorySeparatorChar(rootPath).TrimEnd(Path.DirectorySeparatorChar);
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_rootPathFwd = EnsureUrlSeparatorChar(_rootPath);
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_rootUrl = EnsureUrlSeparatorChar(rootUrl).TrimEnd('/');
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}
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/// <summary>
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/// Gets directories in a directory.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the directory.</param>
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/// <returns>The filesystem-relative path to the directories in the directory.</returns>
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/// <remarks>Filesystem-relative paths use forward-slashes as directory separators.</remarks>
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public IEnumerable<string> GetDirectories(string path)
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{
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var fullPath = GetFullPath(path);
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try
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{
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if (Directory.Exists(fullPath))
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return Directory.EnumerateDirectories(fullPath).Select(GetRelativePath);
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}
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catch (UnauthorizedAccessException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex, "Not authorized to get directories for '{Path}'", fullPath);
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}
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catch (DirectoryNotFoundException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex, "Directory not found for '{Path}'", fullPath);
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}
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return Enumerable.Empty<string>();
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}
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/// <summary>
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/// Deletes a directory.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the directory.</param>
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public void DeleteDirectory(string path)
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{
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DeleteDirectory(path, false);
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}
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/// <summary>
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/// Deletes a directory.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the directory.</param>
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/// <param name="recursive">A value indicating whether to recursively delete sub-directories.</param>
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public void DeleteDirectory(string path, bool recursive)
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{
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var fullPath = GetFullPath(path);
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if (Directory.Exists(fullPath) == false)
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return;
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try
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{
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WithRetry(() => Directory.Delete(fullPath, recursive));
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}
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catch (DirectoryNotFoundException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex, "Directory not found for '{Path}'", fullPath);
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}
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}
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/// <summary>
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/// Gets a value indicating whether a directory exists.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the directory.</param>
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/// <returns>A value indicating whether a directory exists.</returns>
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public bool DirectoryExists(string path)
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{
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var fullPath = GetFullPath(path);
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return Directory.Exists(fullPath);
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}
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/// <summary>
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/// Saves a file.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the file.</param>
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/// <param name="stream">A stream containing the file data.</param>
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/// <remarks>Overrides the existing file, if any.</remarks>
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public void AddFile(string path, Stream stream)
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{
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AddFile(path, stream, true);
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}
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/// <summary>
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/// Saves a file.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the file.</param>
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/// <param name="stream">A stream containing the file data.</param>
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/// <param name="overrideExisting">A value indicating whether to override the existing file, if any.</param>
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/// <remarks>If a file exists and <paramref name="overrideExisting"/> is false, an exception is thrown.</remarks>
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public void AddFile(string path, Stream stream, bool overrideExisting)
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{
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var fullPath = GetFullPath(path);
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var exists = File.Exists(fullPath);
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if (exists && overrideExisting == false)
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throw new InvalidOperationException(string.Format("A file at path '{0}' already exists", path));
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var directory = Path.GetDirectoryName(fullPath);
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if (directory == null) throw new InvalidOperationException("Could not get directory.");
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Directory.CreateDirectory(directory); // ensure it exists
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if (stream.CanSeek) // TODO: what if we cannot?
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stream.Seek(0, 0);
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using (var destination = (Stream) File.Create(fullPath))
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stream.CopyTo(destination);
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}
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/// <summary>
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/// Gets files in a directory.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the directory.</param>
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/// <returns>The filesystem-relative path to the files in the directory.</returns>
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/// <remarks>Filesystem-relative paths use forward-slashes as directory separators.</remarks>
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public IEnumerable<string> GetFiles(string path)
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{
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return GetFiles(path, "*.*");
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}
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/// <summary>
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/// Gets files in a directory.
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/// </summary>
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/// <param name="path">The filesystem-relative path of the directory.</param>
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/// <param name="filter">A filter.</param>
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/// <returns>The filesystem-relative path to the matching files in the directory.</returns>
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/// <remarks>Filesystem-relative paths use forward-slashes as directory separators.</remarks>
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public IEnumerable<string> GetFiles(string path, string filter)
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{
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var fullPath = GetFullPath(path);
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try
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{
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if (Directory.Exists(fullPath))
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return Directory.EnumerateFiles(fullPath, filter).Select(GetRelativePath);
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}
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catch (UnauthorizedAccessException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex, "Not authorized to get directories for '{Path}'", fullPath);
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}
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catch (DirectoryNotFoundException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex, "Directory not found for '{FullPath}'", fullPath);
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}
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return Enumerable.Empty<string>();
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}
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/// <summary>
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/// Opens a file.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the file.</param>
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/// <returns></returns>
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public Stream OpenFile(string path)
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{
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var fullPath = GetFullPath(path);
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return File.OpenRead(fullPath);
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}
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/// <summary>
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/// Deletes a file.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the file.</param>
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public void DeleteFile(string path)
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{
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var fullPath = GetFullPath(path);
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if (File.Exists(fullPath) == false)
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return;
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try
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{
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WithRetry(() => File.Delete(fullPath));
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}
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catch (FileNotFoundException ex)
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{
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Current.Logger.Error<PhysicalFileSystem>(ex.InnerException, "DeleteFile failed with FileNotFoundException for '{Path}'", fullPath);
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}
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}
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/// <summary>
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/// Gets a value indicating whether a file exists.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the file.</param>
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/// <returns>A value indicating whether the file exists.</returns>
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public bool FileExists(string path)
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{
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var fullpath = GetFullPath(path);
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return File.Exists(fullpath);
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}
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/// <summary>
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/// Gets the filesystem-relative path of a full path or of an url.
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/// </summary>
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/// <param name="fullPathOrUrl">The full path or url.</param>
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/// <returns>The path, relative to this filesystem's root.</returns>
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/// <remarks>
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/// <para>The relative path is relative to this filesystem's root, not starting with any
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/// directory separator. All separators are forward-slashes.</para>
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/// </remarks>
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public string GetRelativePath(string fullPathOrUrl)
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{
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// test url
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var path = fullPathOrUrl.Replace('\\', '/'); // ensure url separator char
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// if it starts with the root url, strip it and trim the starting slash to make it relative
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// eg "/Media/1234/img.jpg" => "1234/img.jpg"
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if (Current.IOHelper.PathStartsWith(path, _rootUrl, '/'))
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return path.Substring(_rootUrl.Length).TrimStart('/');
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// if it starts with the root path, strip it and trim the starting slash to make it relative
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// eg "c:/websites/test/root/Media/1234/img.jpg" => "1234/img.jpg"
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if (Current.IOHelper.PathStartsWith(path, _rootPathFwd, '/'))
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return path.Substring(_rootPathFwd.Length).TrimStart('/');
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// unchanged - what else?
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return path;
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}
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/// <summary>
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/// Gets the full path.
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/// </summary>
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/// <param name="path">The full or filesystem-relative path.</param>
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/// <returns>The full path.</returns>
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/// <remarks>
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/// <para>On the physical filesystem, the full path is the rooted (ie non-relative), safe (ie within this
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/// filesystem's root) path. All separators are Path.DirectorySeparatorChar.</para>
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/// </remarks>
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public string GetFullPath(string path)
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{
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// normalize
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var opath = path;
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path = EnsureDirectorySeparatorChar(path);
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// FIXME: this part should go!
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// not sure what we are doing here - so if input starts with a (back) slash,
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// we assume it's not a FS relative path and we try to convert it... but it
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// really makes little sense?
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if (path.StartsWith(Path.DirectorySeparatorChar.ToString()))
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path = GetRelativePath(path);
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// if not already rooted, combine with the root path
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if (Current.IOHelper.PathStartsWith(path, _rootPath, Path.DirectorySeparatorChar) == false)
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path = Path.Combine(_rootPath, path);
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// sanitize - GetFullPath will take care of any relative
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// segments in path, eg '../../foo.tmp' - it may throw a SecurityException
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// if the combined path reaches illegal parts of the filesystem
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path = Path.GetFullPath(path);
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// at that point, path is within legal parts of the filesystem, ie we have
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// permissions to reach that path, but it may nevertheless be outside of
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// our root path, due to relative segments, so better check
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if (Current.IOHelper.PathStartsWith(path, _rootPath, Path.DirectorySeparatorChar))
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{
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// this says that 4.7.2 supports long paths - but Windows does not
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// https://docs.microsoft.com/en-us/dotnet/api/system.io.pathtoolongexception?view=netframework-4.7.2
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if (path.Length > 260)
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throw new PathTooLongException($"Path {path} is too long.");
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return path;
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}
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// nothing prevents us to reach the file, security-wise, yet it is outside
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// this filesystem's root - throw
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throw new FileSecurityException("File '" + opath + "' is outside this filesystem's root.");
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}
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/// <summary>
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/// Gets the url.
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/// </summary>
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/// <param name="path">The filesystem-relative path.</param>
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/// <returns>The url.</returns>
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/// <remarks>All separators are forward-slashes.</remarks>
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public string GetUrl(string path)
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{
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path = EnsureUrlSeparatorChar(path).Trim('/');
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return _rootUrl + "/" + path;
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}
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/// <summary>
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/// Gets the last-modified date of a directory or file.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the directory or the file.</param>
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/// <returns>The last modified date of the directory or the file.</returns>
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public DateTimeOffset GetLastModified(string path)
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{
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var fullpath = GetFullPath(path);
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return DirectoryExists(fullpath)
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? new DirectoryInfo(fullpath).LastWriteTimeUtc
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: new FileInfo(fullpath).LastWriteTimeUtc;
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}
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/// <summary>
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/// Gets the created date of a directory or file.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the directory or the file.</param>
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/// <returns>The created date of the directory or the file.</returns>
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public DateTimeOffset GetCreated(string path)
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{
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var fullpath = GetFullPath(path);
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return DirectoryExists(fullpath)
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? Directory.GetCreationTimeUtc(fullpath)
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: File.GetCreationTimeUtc(fullpath);
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}
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/// <summary>
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/// Gets the size of a file.
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/// </summary>
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/// <param name="path">The filesystem-relative path to the file.</param>
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/// <returns>The file of the size, in bytes.</returns>
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/// <remarks>If the file does not exist, returns -1.</remarks>
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public long GetSize(string path)
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{
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var fullPath = GetFullPath(path);
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var file = new FileInfo(fullPath);
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return file.Exists ? file.Length : -1;
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}
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public bool CanAddPhysical => true;
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public void AddFile(string path, string physicalPath, bool overrideIfExists = true, bool copy = false)
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{
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var fullPath = GetFullPath(path);
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if (File.Exists(fullPath))
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{
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if (overrideIfExists == false)
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throw new InvalidOperationException($"A file at path '{path}' already exists");
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WithRetry(() => File.Delete(fullPath));
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}
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var directory = Path.GetDirectoryName(fullPath);
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if (directory == null) throw new InvalidOperationException("Could not get directory.");
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Directory.CreateDirectory(directory); // ensure it exists
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if (copy)
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WithRetry(() => File.Copy(physicalPath, fullPath));
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else
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WithRetry(() => File.Move(physicalPath, fullPath));
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}
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#region Helper Methods
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protected virtual void EnsureDirectory(string path)
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{
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path = GetFullPath(path);
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Directory.CreateDirectory(path);
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}
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protected string EnsureTrailingSeparator(string path)
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{
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return path.EnsureEndsWith(Path.DirectorySeparatorChar);
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}
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protected string EnsureDirectorySeparatorChar(string path)
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{
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path = path.Replace('/', Path.DirectorySeparatorChar);
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path = path.Replace('\\', Path.DirectorySeparatorChar);
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return path;
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}
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protected string EnsureUrlSeparatorChar(string path)
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{
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path = path.Replace('\\', '/');
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return path;
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}
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protected void WithRetry(Action action)
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{
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// 10 times 100ms is 1s
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const int count = 10;
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const int pausems = 100;
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for (var i = 0;; i++)
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{
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try
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{
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action();
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break; // done
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}
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catch (IOException e)
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{
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// if it's not *exactly* IOException then it could be
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// some inherited exception such as FileNotFoundException,
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// and then we don't want to retry
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if (e.GetType() != typeof(IOException)) throw;
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// if we have tried enough, throw, else swallow
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// the exception and retry after a pause
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if (i == count) throw;
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}
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Thread.Sleep(pausems);
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}
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}
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#endregion
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}
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}
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