Core.ObjectsResolution - cleanup + start making things public
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@@ -2,29 +2,43 @@
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namespace Umbraco.Core.ObjectResolution
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{
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// notes: nothing in Resolving is thread-safe because everything should happen when the app is starting
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/// <summary>
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/// Represents the status of objects resolution.
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/// </summary>
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/// <remarks>
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/// <para>Objects resolution can be frozen ie nothing can change anymore.</para>
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/// <para>Nothing in resolution is thread-safe, because everything should take place when the application is starting.</para>
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/// </remarks>
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internal class Resolution
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{
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// NOTE : must clarify freezing... SingleObjectResolverBase does not honor it...
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/// <summary>
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/// Occurs when resolution is frozen.
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/// </summary>
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/// <remarks>Occurs only once, since resolution can be frozen only once.</remarks>
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public static event EventHandler Frozen;
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/// <summary>
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/// Gets a value indicating that resolution is frozen
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/// Gets or sets a value indicating whether resolution of objects is frozen.
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/// </summary>
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/// <remarks>
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/// The internal setter is normally used for unit tests
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/// </remarks>
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/// <remarks>The internal setter is to be used in unit tests.</remarks>
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public static bool IsFrozen { get; internal set; }
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/// <summary>
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/// Ensures that resolution is not frozen, else throws.
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/// </summary>
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/// <exception cref="InvalidOperationException">resolution is frozen.</exception>
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public static void EnsureNotFrozen()
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{
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if (Resolution.IsFrozen)
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throw new InvalidOperationException("Resolution is frozen. It is not possible to modify resolvers once resolution is frozen.");
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}
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/// <summary>
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/// Freezes resolution.
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/// </summary>
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/// <exception cref="InvalidOperationException">resolution is already frozen.</exception>
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public static void Freeze()
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{
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if (Resolution.IsFrozen)
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