Refactor filesystems
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66
src/Umbraco.Core/IO/IMediaFileSystem.cs
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66
src/Umbraco.Core/IO/IMediaFileSystem.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Umbraco.Core.Models;
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namespace Umbraco.Core.IO
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{
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/// <summary>
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/// Provides methods allowing the manipulation of media files.
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/// </summary>
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public interface IMediaFileSystem : IFileSystem
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{
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/// <summary>
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/// Delete media files.
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/// </summary>
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/// <param name="files">Files to delete (filesystem-relative paths).</param>
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void DeleteMediaFiles(IEnumerable<string> files);
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/// <summary>
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/// Gets the file path of a media file.
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/// </summary>
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/// <param name="filename">The file name.</param>
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/// <param name="cuid">The unique identifier of the content/media owning the file.</param>
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/// <param name="puid">The unique identifier of the property type owning the file.</param>
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/// <returns>The filesystem-relative path to the media file.</returns>
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/// <remarks>With the old media path scheme, this CREATES a new media path each time it is invoked.</remarks>
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string GetMediaPath(string filename, Guid cuid, Guid puid);
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/// <summary>
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/// Gets the file path of a media file.
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/// </summary>
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/// <param name="filename">The file name.</param>
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/// <param name="prevpath">A previous file path.</param>
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/// <param name="cuid">The unique identifier of the content/media owning the file.</param>
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/// <param name="puid">The unique identifier of the property type owning the file.</param>
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/// <returns>The filesystem-relative path to the media file.</returns>
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/// <remarks>In the old, legacy, number-based scheme, we try to re-use the media folder
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/// specified by <paramref name="prevpath"/>. Else, we CREATE a new one. Each time we are invoked.</remarks>
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string GetMediaPath(string filename, string prevpath, Guid cuid, Guid puid);
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/// <summary>
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/// Stores a media file associated to a property of a content item.
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/// </summary>
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/// <param name="content">The content item owning the media file.</param>
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/// <param name="propertyType">The property type owning the media file.</param>
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/// <param name="filename">The media file name.</param>
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/// <param name="filestream">A stream containing the media bytes.</param>
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/// <param name="oldpath">An optional filesystem-relative filepath to the previous media file.</param>
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/// <returns>The filesystem-relative filepath to the media file.</returns>
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/// <remarks>
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/// <para>The file is considered "owned" by the content/propertyType.</para>
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/// <para>If an <paramref name="oldpath"/> is provided then that file (and associated thumbnails if any) is deleted
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/// before the new file is saved, and depending on the media path scheme, the folder may be reused for the new file.</para>
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/// </remarks>
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string StoreFile(IContentBase content, PropertyType propertyType, string filename, Stream filestream, string oldpath);
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/// <summary>
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/// Copies a media file as a new media file, associated to a property of a content item.
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/// </summary>
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/// <param name="content">The content item owning the copy of the media file.</param>
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/// <param name="propertyType">The property type owning the copy of the media file.</param>
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/// <param name="sourcepath">The filesystem-relative path to the source media file.</param>
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/// <returns>The filesystem-relative path to the copy of the media file.</returns>
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string CopyFile(IContentBase content, PropertyType propertyType, string sourcepath);
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}
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}
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