using System.Threading;
using System.Threading.Tasks;
namespace Umbraco.Web.Scheduling
{
///
/// Provides a base class for recurring background tasks.
///
internal abstract class RecurringTaskBase : LatchedBackgroundTaskBase
{
private readonly IBackgroundTaskRunner _runner;
private readonly int _periodMilliseconds;
private readonly Timer _timer;
private bool _disposed;
///
/// Initializes a new instance of the class.
///
/// The task runner.
/// The delay.
/// The period.
/// The task will repeat itself periodically. Use this constructor to create a new task.
protected RecurringTaskBase(IBackgroundTaskRunner runner, int delayMilliseconds, int periodMilliseconds)
{
_runner = runner;
_periodMilliseconds = periodMilliseconds;
// note
// must use the single-parameter constructor on Timer to avoid it from being GC'd
// read http://stackoverflow.com/questions/4962172/why-does-a-system-timers-timer-survive-gc-but-not-system-threading-timer
_timer = new Timer(_ => Release());
_timer.Change(delayMilliseconds, 0);
}
///
/// Implements IBackgroundTask.Run().
///
/// Classes inheriting from RecurringTaskBase must implement PerformRun.
public override void Run()
{
var shouldRepeat = PerformRun();
if (shouldRepeat) Repeat();
}
///
/// Implements IBackgroundTask.RunAsync().
///
/// Classes inheriting from RecurringTaskBase must implement PerformRun.
public override async Task RunAsync(CancellationToken token)
{
var shouldRepeat = await PerformRunAsync(token);
if (shouldRepeat) Repeat();
}
private void Repeat()
{
// again?
if (_runner.IsCompleted) return; // fail fast
if (_periodMilliseconds == 0) return; // safe
Reset(); // re-latch
// try to add again (may fail if runner has completed)
// if added, re-start the timer, else kill it
if (_runner.TryAdd(this))
_timer.Change(_periodMilliseconds, 0);
else
Dispose(true);
}
///
/// Runs the background task.
///
/// A value indicating whether to repeat the task.
public abstract bool PerformRun();
///
/// Runs the task asynchronously.
///
/// A cancellation token.
/// A instance representing the execution of the background task,
/// and returning a value indicating whether to repeat the task.
public abstract Task PerformRunAsync(CancellationToken token);
protected override void Dispose(bool disposing)
{
// lock on _timer instead of creating a new object as _timer is
// private, non-null, readonly - so safe here
lock (_timer)
{
if (_disposed) return;
_disposed = true;
// stop the timer
_timer.Change(Timeout.Infinite, Timeout.Infinite);
_timer.Dispose();
}
}
}
}