using System.Collections.Generic;
using System.Linq;
using Umbraco.Core.Models.Membership;
namespace Umbraco.Core.Services
{
///
/// Defines the UserService, which is an easy access to operations involving and eventually Users.
///
public interface IUserService : IMembershipUserService
{
///
/// This is simply a helper method which essentially just wraps the MembershipProvider's ChangePassword method
///
///
/// This method exists so that Umbraco developers can use one entry point to create/update users if they choose to.
///
/// The user to save the password for
/// The password to save
void SavePassword(IUser user, string password);
///
/// Deletes or disables a User
///
/// to delete
/// True to permanently delete the user, False to disable the user
void Delete(IUser user, bool deletePermanently);
///
/// Gets an IProfile by User Id.
///
/// Id of the User to retrieve
///
IProfile GetProfileById(int id);
///
/// Gets a profile by username
///
/// Username
///
IProfile GetProfileByUserName(string username);
///
/// Gets a user by Id
///
/// Id of the user to retrieve
///
IUser GetUserById(int id);
///
/// Removes a specific section from all users
///
/// This is useful when an entire section is removed from config
/// Alias of the section to remove
void DeleteSectionFromAllUsers(string sectionAlias);
///
/// Add a specific section to all users or those specified as parameters
///
/// This is useful when a new section is created to allow specific users accessing it
/// Alias of the section to add
/// Specifiying nothing will add the section to all user
void AddSectionToAllUsers(string sectionAlias, params int[] userIds);
///
/// Get permissions set for a user and optional node ids
///
/// If no permissions are found for a particular entity then the user's default permissions will be applied
/// User to retrieve permissions for
/// Specifiying nothing will return all user permissions for all nodes
/// An enumerable list of
IEnumerable GetPermissions(IUser user, params int[] nodeIds);
///
/// Replaces the same permission set for a single user to any number of entities
///
/// If no 'entityIds' are specified all permissions will be removed for the specified user.
/// Id of the user
/// Permissions as enumerable list of
/// Specify the nodes to replace permissions for. If nothing is specified all permissions are removed.
void ReplaceUserPermissions(int userId, IEnumerable permissions, params int[] entityIds);
#region User types
///
/// Gets all UserTypes or thosed specified as parameters
///
/// Optional Ids of UserTypes to retrieve
/// An enumerable list of
IEnumerable GetAllUserTypes(params int[] ids);
///
/// Gets a UserType by its Alias
///
/// Alias of the UserType to retrieve
///
IUserType GetUserTypeByAlias(string alias);
///
/// Gets a UserType by its Id
///
/// Id of the UserType to retrieve
///
IUserType GetUserTypeById(int id);
///
/// Gets a UserType by its Name
///
/// Name of the UserType to retrieve
///
IUserType GetUserTypeByName(string name);
///
/// Saves a UserType
///
/// UserType to save
/// Optional parameter to raise events.
/// Default is True otherwise set to False to not raise events
void SaveUserType(IUserType userType, bool raiseEvents = true);
///
/// Deletes a UserType
///
/// UserType to delete
void DeleteUserType(IUserType userType);
#endregion
}
}