using System.Collections.Generic;
using Umbraco.Cms.Core.Models;
namespace Umbraco.Cms.Infrastructure.PublishedCache.Persistence
{
///
/// Defines a data source for NuCache.
///
public interface INuCacheContentService
{
///
/// Used during startup to see if the configured serialized is different from the persisted serialize type.
/// If they are different, this will rebuild the nucache DB table with the configured serializer.
///
void RebuildDatabaseCacheIfSerializerChanged();
// TODO: For these required sort orders, would sorting on Path 'just work'?
ContentNodeKit GetContentSource(int id);
///
/// Returns all content ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetAllContentSources();
///
/// Returns branch for content ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetBranchContentSources(int id);
///
/// Returns content by Ids ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetTypeContentSources(IEnumerable ids);
ContentNodeKit GetMediaSource(int id);
///
/// Returns all media ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetAllMediaSources();
///
/// Returns branch for media ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetBranchMediaSources(int id); // must order by level, sortOrder
///
/// Returns media by Ids ordered by level + sortOrder
///
///
/// MUST be ordered by level + parentId + sortOrder!
///
IEnumerable GetTypeMediaSources(IEnumerable ids);
void DeleteContentItem(IContentBase item);
void DeleteContentItems(IEnumerable items);
///
/// Refreshes the nucache database row for the
///
void RefreshContent(IContent content);
///
/// Refreshes the nucache database row for the
///
void RefreshMedia(IMedia media);
///
/// Refreshes the nucache database row for the
///
void RefreshMember(IMember member);
///
/// Rebuilds the database caches for content, media and/or members based on the content type ids specified
///
/// If not null will process content for the matching content types, if empty will process all content
/// If not null will process content for the matching media types, if empty will process all media
/// If not null will process content for the matching members types, if empty will process all members
void Rebuild(
IReadOnlyCollection contentTypeIds = null,
IReadOnlyCollection mediaTypeIds = null,
IReadOnlyCollection memberTypeIds = null);
bool VerifyContentDbCache();
bool VerifyMediaDbCache();
bool VerifyMemberDbCache();
}
}