using System; using System.Collections.Generic; using Umbraco.Core.Models.EntityBase; namespace Umbraco.Core.Models { /// /// Defines the base for a Content object with properties that /// are shared between Content and Media. /// public interface IContentBase : IUmbracoEntity { /// /// Integer Id of the default ContentType /// int ContentTypeId { get; } /// /// Gets the Guid Id of the Content's Version /// Guid Version { get; } /// /// List of properties, which make up all the data available for this Content object /// /// Properties are loaded as part of the Content object graph PropertyCollection Properties { get; set; } /// /// List of PropertyGroups available on this Content object /// /// PropertyGroups are kind of lazy loaded as part of the object graph IEnumerable PropertyGroups { get; } /// /// List of PropertyTypes available on this Content object /// /// PropertyTypes are kind of lazy loaded as part of the object graph IEnumerable PropertyTypes { get; } /// /// Indicates whether the content object has a property with the supplied alias /// /// Alias of the PropertyType /// True if Property with given alias exists, otherwise False bool HasProperty(string propertyTypeAlias); /// /// Gets the value of a Property /// /// Alias of the PropertyType /// Value as an object GetValue(string propertyTypeAlias); /// /// Gets the value of a Property /// /// Type of the value to return /// Alias of the PropertyType /// Value as a TPassType GetValue(string propertyTypeAlias); /// /// Sets the value of a Property /// /// Alias of the PropertyType /// Value to set for the Property void SetValue(string propertyTypeAlias, object value); /// /// Boolean indicating whether the content and its properties are valid /// /// True if content is valid otherwise false bool IsValid(); /// /// Changes the Trashed state of the content object /// /// Boolean indicating whether content is trashed (true) or not trashed (false) /// void ChangeTrashedState(bool isTrashed, int parentId = -20); } }