using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using CSharpTest.Net.Collections; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Umbraco.Cms.Core.Cache; using Umbraco.Cms.Core.Configuration.Models; using Umbraco.Cms.Core.Hosting; using Umbraco.Cms.Core.Logging; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Core.Models.PublishedContent; using Umbraco.Cms.Core.PublishedCache; using Umbraco.Cms.Core.Routing; using Umbraco.Cms.Core.Runtime; using Umbraco.Cms.Core.Scoping; using Umbraco.Cms.Core.Services; using Umbraco.Cms.Core.Services.Changes; using Umbraco.Cms.Core.Sync; using Umbraco.Cms.Infrastructure.PublishedCache.DataSource; using Umbraco.Cms.Infrastructure.PublishedCache.Persistence; using Umbraco.Extensions; using Constants = Umbraco.Cms.Core.Constants; using File = System.IO.File; namespace Umbraco.Cms.Infrastructure.PublishedCache { internal class PublishedSnapshotService : IPublishedSnapshotService { private readonly PublishedSnapshotServiceOptions _options; private readonly ISyncBootStateAccessor _syncBootStateAccessor; private readonly IMainDom _mainDom; private readonly ServiceContext _serviceContext; private readonly IPublishedContentTypeFactory _publishedContentTypeFactory; private readonly IPublishedSnapshotAccessor _publishedSnapshotAccessor; private readonly IVariationContextAccessor _variationContextAccessor; private readonly IProfilingLogger _profilingLogger; private readonly IScopeProvider _scopeProvider; private readonly INuCacheContentService _publishedContentService; private readonly ILogger _logger; private readonly ILoggerFactory _loggerFactory; private readonly GlobalSettings _globalSettings; private readonly IPublishedModelFactory _publishedModelFactory; private readonly IDefaultCultureAccessor _defaultCultureAccessor; private readonly IHostingEnvironment _hostingEnvironment; private readonly ContentDataSerializer _contentDataSerializer; private readonly NuCacheSettings _config; private bool _isReady; private bool _isReadSet; private object _isReadyLock; private ContentStore _contentStore; private ContentStore _mediaStore; private SnapDictionary _domainStore; private readonly object _storesLock = new object(); private readonly object _elementsLock = new object(); private BPlusTree _localContentDb; private BPlusTree _localMediaDb; private bool _localContentDbExists; private bool _localMediaDbExists; private long _contentGen; private long _mediaGen; private long _domainGen; private IAppCache _elementsCache; // define constant - determines whether to use cache when previewing // to store eg routes, property converted values, anything - caching // means faster execution, but uses memory - not sure if we want it // so making it configurable. public static readonly bool FullCacheWhenPreviewing = true; public PublishedSnapshotService( PublishedSnapshotServiceOptions options, ISyncBootStateAccessor syncBootStateAccessor, IMainDom mainDom, ServiceContext serviceContext, IPublishedContentTypeFactory publishedContentTypeFactory, IPublishedSnapshotAccessor publishedSnapshotAccessor, IVariationContextAccessor variationContextAccessor, IProfilingLogger profilingLogger, ILoggerFactory loggerFactory, IScopeProvider scopeProvider, INuCacheContentService publishedContentService, IDefaultCultureAccessor defaultCultureAccessor, IOptions globalSettings, IPublishedModelFactory publishedModelFactory, IHostingEnvironment hostingEnvironment, IOptions config, ContentDataSerializer contentDataSerializer) { _options = options; _syncBootStateAccessor = syncBootStateAccessor; _mainDom = mainDom; _serviceContext = serviceContext; _publishedContentTypeFactory = publishedContentTypeFactory; _publishedSnapshotAccessor = publishedSnapshotAccessor; _variationContextAccessor = variationContextAccessor; _profilingLogger = profilingLogger; _loggerFactory = loggerFactory; _logger = _loggerFactory.CreateLogger(); _scopeProvider = scopeProvider; _publishedContentService = publishedContentService; _defaultCultureAccessor = defaultCultureAccessor; _globalSettings = globalSettings.Value; _hostingEnvironment = hostingEnvironment; _contentDataSerializer = contentDataSerializer; _config = config.Value; _publishedModelFactory = publishedModelFactory; } protected PublishedSnapshot CurrentPublishedSnapshot { get { _publishedSnapshotAccessor.TryGetPublishedSnapshot(out var publishedSnapshot); return (PublishedSnapshot)publishedSnapshot; } } // NOTE: These aren't used within this object but are made available internally to improve the IdKey lookup performance // when nucache is enabled. // TODO: Does this need to be here? internal int GetDocumentId(Guid udi) { EnsureCaches(); return GetId(_contentStore, udi); } internal int GetMediaId(Guid udi) { EnsureCaches(); return GetId(_mediaStore, udi); } internal Guid GetDocumentUid(int id) { EnsureCaches(); return GetUid(_contentStore, id); } internal Guid GetMediaUid(int id) { EnsureCaches(); return GetUid(_mediaStore, id); } private int GetId(ContentStore store, Guid uid) => store.LiveSnapshot.Get(uid)?.Id ?? 0; private Guid GetUid(ContentStore store, int id) => store.LiveSnapshot.Get(id)?.Uid ?? Guid.Empty; /// /// Install phase of /// /// /// This is inside of a lock in MainDom so this is guaranteed to run if MainDom was acquired and guaranteed /// to not run if MainDom wasn't acquired. /// If MainDom was not acquired, then _localContentDb and _localMediaDb will remain null which means this appdomain /// will load in published content via the DB and in that case this appdomain will probably not exist long enough to /// serve more than a page of content. /// private void MainDomRegister() { var path = GetLocalFilesPath(); var localContentDbPath = Path.Combine(path, "NuCache.Content.db"); var localMediaDbPath = Path.Combine(path, "NuCache.Media.db"); _localContentDbExists = File.Exists(localContentDbPath); _localMediaDbExists = File.Exists(localMediaDbPath); // if both local databases exist then GetTree will open them, else new databases will be created _localContentDb = BTree.GetTree(localContentDbPath, _localContentDbExists, _config, _contentDataSerializer); _localMediaDb = BTree.GetTree(localMediaDbPath, _localMediaDbExists, _config, _contentDataSerializer); _logger.LogInformation("Registered with MainDom, localContentDbExists? {LocalContentDbExists}, localMediaDbExists? {LocalMediaDbExists}", _localContentDbExists, _localMediaDbExists); } /// /// Release phase of MainDom /// /// /// This will execute on a threadpool thread /// private void MainDomRelease() { _logger.LogDebug("Releasing from MainDom..."); lock (_storesLock) { _logger.LogDebug("Releasing content store..."); _contentStore?.ReleaseLocalDb(); // null check because we could shut down before being assigned _localContentDb = null; _logger.LogDebug("Releasing media store..."); _mediaStore?.ReleaseLocalDb(); // null check because we could shut down before being assigned _localMediaDb = null; _logger.LogInformation("Released from MainDom"); } } private string GetLocalFilesPath() { var path = Path.Combine(_hostingEnvironment.LocalTempPath, "NuCache"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } return path; } /// /// Lazily populates the stores only when they are first requested /// internal void EnsureCaches() => LazyInitializer.EnsureInitialized( ref _isReady, ref _isReadSet, ref _isReadyLock, () => { // lock this entire call, we only want a single thread to be accessing the stores at once and within // the call below to mainDom.Register, a callback may occur on a threadpool thread to MainDomRelease // at the same time as we are trying to write to the stores. MainDomRelease also locks on _storesLock so // it will not be able to close the stores until we are done populating (if the store is empty) lock (_storesLock) { if (!_options.IgnoreLocalDb) { _mainDom.Register(MainDomRegister, MainDomRelease); // stores are created with a db so they can write to it, but they do not read from it, // stores need to be populated, happens in OnResolutionFrozen which uses _localDbExists to // figure out whether it can read the databases or it should populate them from sql _logger.LogInformation("Creating the content store, localContentDbExists? {LocalContentDbExists}", _localContentDbExists); _contentStore = new ContentStore(_publishedSnapshotAccessor, _variationContextAccessor, _loggerFactory.CreateLogger("ContentStore"), _loggerFactory, _publishedModelFactory, _localContentDb); _logger.LogInformation("Creating the media store, localMediaDbExists? {LocalMediaDbExists}", _localMediaDbExists); _mediaStore = new ContentStore(_publishedSnapshotAccessor, _variationContextAccessor, _loggerFactory.CreateLogger("ContentStore"), _loggerFactory, _publishedModelFactory, _localMediaDb); } else { _logger.LogInformation("Creating the content store (local db ignored)"); _contentStore = new ContentStore(_publishedSnapshotAccessor, _variationContextAccessor, _loggerFactory.CreateLogger("ContentStore"), _loggerFactory, _publishedModelFactory); _logger.LogInformation("Creating the media store (local db ignored)"); _mediaStore = new ContentStore(_publishedSnapshotAccessor, _variationContextAccessor, _loggerFactory.CreateLogger("ContentStore"), _loggerFactory, _publishedModelFactory); } _domainStore = new SnapDictionary(); var okContent = false; var okMedia = false; SyncBootState bootState = _syncBootStateAccessor.GetSyncBootState(); try { if (bootState != SyncBootState.ColdBoot && _localContentDbExists) { okContent = LockAndLoadContent(() => LoadContentFromLocalDbLocked(true)); if (!okContent) { _logger.LogWarning("Loading content from local db raised warnings, will reload from database."); } } if (bootState != SyncBootState.ColdBoot && _localMediaDbExists) { okMedia = LockAndLoadMedia(() => LoadMediaFromLocalDbLocked(true)); if (!okMedia) { _logger.LogWarning("Loading media from local db raised warnings, will reload from database."); } } if (!okContent) { LockAndLoadContent(() => LoadContentFromDatabaseLocked(true)); } if (!okMedia) { LockAndLoadMedia(() => LoadMediaFromDatabaseLocked(true)); } LockAndLoadDomains(); } catch (Exception ex) { _logger.LogCritical(ex, "Panic, exception while loading cache data."); throw; } return true; } }); // sudden panic... but in RepeatableRead can a content that I haven't already read, be removed // before I read it? NO! because the WHOLE content tree is read-locked using WithReadLocked. // don't panic. private bool LockAndLoadContent(Func action) { // first get a writer, then a scope // if there already is a scope, the writer will attach to it // otherwise, it will only exist here - cheap using (_contentStore.GetScopedWriteLock(_scopeProvider)) using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.ContentTree); var ok = action(); scope.Complete(); return ok; } } private bool LoadContentFromDatabaseLocked(bool onStartup) { // locks: // contentStore is wlocked (1 thread) // content (and types) are read-locked var contentTypes = _serviceContext.ContentTypeService.GetAll().ToList(); _contentStore.SetAllContentTypesLocked(contentTypes.Select(x => _publishedContentTypeFactory.CreateContentType(x))); using (_profilingLogger.TraceDuration("Loading content from database")) { // beware! at that point the cache is inconsistent, // assuming we are going to SetAll content items! _localContentDb?.Clear(); // IMPORTANT GetAllContentSources sorts kits by level + parentId + sortOrder var kits = _publishedContentService.GetAllContentSources(); return onStartup ? _contentStore.SetAllFastSortedLocked(kits, true) : _contentStore.SetAllLocked(kits); } } private bool LoadContentFromLocalDbLocked(bool onStartup) { var contentTypes = _serviceContext.ContentTypeService.GetAll() .Select(x => _publishedContentTypeFactory.CreateContentType(x)); _contentStore.SetAllContentTypesLocked(contentTypes); using (_profilingLogger.TraceDuration("Loading content from local cache file")) { // beware! at that point the cache is inconsistent, // assuming we are going to SetAll content items! return LoadEntitiesFromLocalDbLocked(onStartup, _localContentDb, _contentStore, "content"); } } private bool LockAndLoadMedia(Func action) { // see note in LockAndLoadContent using (_mediaStore.GetScopedWriteLock(_scopeProvider)) using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.MediaTree); var ok = action(); scope.Complete(); return ok; } } private bool LoadMediaFromDatabaseLocked(bool onStartup) { // locks & notes: see content var mediaTypes = _serviceContext.MediaTypeService.GetAll() .Select(x => _publishedContentTypeFactory.CreateContentType(x)); _mediaStore.SetAllContentTypesLocked(mediaTypes); using (_profilingLogger.TraceDuration("Loading media from database")) { // beware! at that point the cache is inconsistent, // assuming we are going to SetAll content items! _localMediaDb?.Clear(); _logger.LogDebug("Loading media from database..."); // IMPORTANT GetAllMediaSources sorts kits by level + parentId + sortOrder var kits = _publishedContentService.GetAllMediaSources(); return onStartup ? _mediaStore.SetAllFastSortedLocked(kits, true) : _mediaStore.SetAllLocked(kits); } } private bool LoadMediaFromLocalDbLocked(bool onStartup) { var mediaTypes = _serviceContext.MediaTypeService.GetAll() .Select(x => _publishedContentTypeFactory.CreateContentType(x)); _mediaStore.SetAllContentTypesLocked(mediaTypes); using (_profilingLogger.TraceDuration("Loading media from local cache file")) { // beware! at that point the cache is inconsistent, // assuming we are going to SetAll content items! return LoadEntitiesFromLocalDbLocked(onStartup, _localMediaDb, _mediaStore, "media"); } } private bool LoadEntitiesFromLocalDbLocked(bool onStartup, BPlusTree localDb, ContentStore store, string entityType) { var kits = localDb.Select(x => x.Value) .OrderBy(x => x.Node.Level) .ThenBy(x => x.Node.ParentContentId) .ThenBy(x => x.Node.SortOrder) // IMPORTANT sort by level + parentId + sortOrder .ToList(); if (kits.Count == 0) { // If there's nothing in the local cache file, we should return false? YES even though the site legitately might be empty. // Is it possible that the cache file is empty but the database is not? YES... (well, it used to be possible) // * A new file is created when one doesn't exist, this will only be done when MainDom is acquired // * The new file will be populated as soon as LoadCachesOnStartup is called // * If the appdomain is going down the moment after MainDom was acquired and we've created an empty cache file, // then the MainDom release callback is triggered from on a different thread, which will close the file and // set the cache file reference to null. At this moment, it is possible that the file is closed and the // reference is set to null BEFORE LoadCachesOnStartup which would mean that the current appdomain would load // in the in-mem cache via DB calls, BUT this now means that there is an empty cache file which will be // loaded by the next appdomain and it won't check if it's empty, it just assumes that since the cache // file is there, that is correct. // Update: We will still return false here even though the above mentioned race condition has been fixed since we now // lock the entire operation of creating/populating the cache file with the same lock as releasing/closing the cache file _logger.LogInformation("Tried to load {entityType} from the local cache file but it was empty.", entityType); return false; } return onStartup ? store.SetAllFastSortedLocked(kits, false) : store.SetAllLocked(kits); } private void LockAndLoadDomains() { // see note in LockAndLoadContent using (_domainStore.GetScopedWriteLock(_scopeProvider)) using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.Domains); LoadDomainsLocked(); scope.Complete(); } } private void LoadDomainsLocked() { var domains = _serviceContext.DomainService.GetAll(true); foreach (var domain in domains .Where(x => x.RootContentId.HasValue && x.LanguageIsoCode.IsNullOrWhiteSpace() == false) .Select(x => new Domain(x.Id, x.DomainName, x.RootContentId.Value, x.LanguageIsoCode, x.IsWildcard))) { _domainStore.SetLocked(domain.Id, domain); } } // note: if the service is not ready, ie _isReady is false, then notifications are ignored // SetUmbracoVersionStep issues a DistributedCache.Instance.RefreshAll...() call which should cause // the entire content, media etc caches to reload from database -- and then the app restarts -- however, // at the time SetUmbracoVersionStep runs, Umbraco is not fully initialized and therefore some property // value converters, etc are not registered, and rebuilding the NuCache may not work properly. // // More details: ApplicationContext.IsConfigured being false, ApplicationEventHandler.ExecuteWhen... is // called and in most cases events are skipped, so property value converters are not registered or // removed, so PublishedPropertyType either initializes with the wrong converter, or throws because it // detects more than one converter for a property type. // // It's not an issue for XmlStore - the app restart takes place *after* the install has refreshed the // cache, and XmlStore just writes a new umbraco.config file upon RefreshAll, so that's OK. // // But for NuCache... we cannot rebuild the cache now. So it will NOT work and we are not fixing it, // because now we should ALWAYS run with the database server messenger, and then the RefreshAll will // be processed as soon as we are configured and the messenger processes instructions. // note: notifications for content type and data type changes should be invoked with the // InMemoryModelFactory, if any, locked and refreshed - see ContentTypeCacheRefresher and // DataTypeCacheRefresher public void Notify(ContentCacheRefresher.JsonPayload[] payloads, out bool draftChanged, out bool publishedChanged) { EnsureCaches(); using (_contentStore.GetScopedWriteLock(_scopeProvider)) { NotifyLocked(payloads, out bool draftChanged2, out bool publishedChanged2); draftChanged = draftChanged2; publishedChanged = publishedChanged2; } if (draftChanged || publishedChanged) { CurrentPublishedSnapshot?.Resync(); } } // Calling this method means we have a lock on the contentStore (i.e. GetScopedWriteLock) private void NotifyLocked(IEnumerable payloads, out bool draftChanged, out bool publishedChanged) { publishedChanged = false; draftChanged = false; // locks: // content (and content types) are read-locked while reading content // contentStore is wlocked (so readable, only no new views) // and it can be wlocked by 1 thread only at a time // contentStore is write-locked during changes - see note above, calls to this method are wrapped in contentStore.GetScopedWriteLock foreach (var payload in payloads) { _logger.LogDebug("Notified {ChangeTypes} for content {ContentId}", payload.ChangeTypes, payload.Id); if (payload.ChangeTypes.HasType(TreeChangeTypes.RefreshAll)) { using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.ContentTree); LoadContentFromDatabaseLocked(false); scope.Complete(); } draftChanged = publishedChanged = true; continue; } if (payload.ChangeTypes.HasType(TreeChangeTypes.Remove)) { if (_contentStore.ClearLocked(payload.Id)) draftChanged = publishedChanged = true; continue; } if (payload.ChangeTypes.HasTypesNone(TreeChangeTypes.RefreshNode | TreeChangeTypes.RefreshBranch)) { // ?! continue; } // TODO: should we do some RV check here? (later) var capture = payload; using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.ContentTree); if (capture.ChangeTypes.HasType(TreeChangeTypes.RefreshBranch)) { // ?? should we do some RV check here? // IMPORTANT GetbranchContentSources sorts kits by level and by sort order var kits = _publishedContentService.GetBranchContentSources(capture.Id); _contentStore.SetBranchLocked(capture.Id, kits); } else { // ?? should we do some RV check here? var kit = _publishedContentService.GetContentSource(capture.Id); if (kit.IsEmpty) { _contentStore.ClearLocked(capture.Id); } else { _contentStore.SetLocked(kit); } } scope.Complete(); } // ?? cannot tell really because we're not doing RV checks draftChanged = publishedChanged = true; } } /// public void Notify(MediaCacheRefresher.JsonPayload[] payloads, out bool anythingChanged) { EnsureCaches(); using (_mediaStore.GetScopedWriteLock(_scopeProvider)) { NotifyLocked(payloads, out bool anythingChanged2); anythingChanged = anythingChanged2; } if (anythingChanged) { CurrentPublishedSnapshot?.Resync(); } } private void NotifyLocked(IEnumerable payloads, out bool anythingChanged) { anythingChanged = false; // locks: // see notes for content cache refresher foreach (var payload in payloads) { _logger.LogDebug("Notified {ChangeTypes} for media {MediaId}", payload.ChangeTypes, payload.Id); if (payload.ChangeTypes.HasType(TreeChangeTypes.RefreshAll)) { using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.MediaTree); LoadMediaFromDatabaseLocked(false); scope.Complete(); } anythingChanged = true; continue; } if (payload.ChangeTypes.HasType(TreeChangeTypes.Remove)) { if (_mediaStore.ClearLocked(payload.Id)) { anythingChanged = true; } continue; } if (payload.ChangeTypes.HasTypesNone(TreeChangeTypes.RefreshNode | TreeChangeTypes.RefreshBranch)) { // ?! continue; } // TODO: should we do some RV checks here? (later) var capture = payload; using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.MediaTree); if (capture.ChangeTypes.HasType(TreeChangeTypes.RefreshBranch)) { // ?? should we do some RV check here? // IMPORTANT GetbranchContentSources sorts kits by level and by sort order var kits = _publishedContentService.GetBranchMediaSources(capture.Id); _mediaStore.SetBranchLocked(capture.Id, kits); } else { // ?? should we do some RV check here? var kit = _publishedContentService.GetMediaSource(capture.Id); if (kit.IsEmpty) { _mediaStore.ClearLocked(capture.Id); } else { _mediaStore.SetLocked(kit); } } scope.Complete(); } // ?? cannot tell really because we're not doing RV checks anythingChanged = true; } } /// public void Notify(ContentTypeCacheRefresher.JsonPayload[] payloads) { EnsureCaches(); foreach (var payload in payloads) { _logger.LogDebug("Notified {ChangeTypes} for {ItemType} {ItemId}", payload.ChangeTypes, payload.ItemType, payload.Id); } Notify(_contentStore, payloads, RefreshContentTypesLocked); Notify(_mediaStore, payloads, RefreshMediaTypesLocked); if (_publishedModelFactory.IsLiveFactoryEnabled()) { // In the case of ModelsMode.InMemoryAuto generated models - we actually need to refresh all of the content and the media // see https://github.com/umbraco/Umbraco-CMS/issues/5671 // The underlying issue is that in ModelsMode.InMemoryAuto mode the IAutoPublishedModelFactory will re-compile all of the classes/models // into a new DLL for the application which includes both content types and media types. // Since the models in the cache are based on these actual classes, all of the objects in the cache need to be updated // to use the newest version of the class. // NOTE: Ideally this can be run on background threads here which would prevent blocking the UI // as is the case when saving a content type. Initially one would think that it won't be any different // between running this here or in another background thread immediately after with regards to how the // UI will respond because we already know between calling `WithSafeLiveFactoryReset` to reset the generated models // and this code here, that many front-end requests could be attempted to be processed. If that is the case, those pages are going to get a // model binding error and our ModelBindingExceptionFilter is going to to its magic to reload those pages so the end user is none the wiser. // So whether or not this executes 'here' or on a background thread immediately wouldn't seem to make any difference except that we can return // execution to the UI sooner. // BUT!... there is a difference IIRC. There is still execution logic that continues after this call on this thread with the cache refreshers // and those cache refreshers need to have the up-to-date data since other user cache refreshers will be expecting the data to be 'live'. If // we ran this on a background thread then those cache refreshers are going to not get 'live' data when they query the content cache which // they require. using (_contentStore.GetScopedWriteLock(_scopeProvider)) { NotifyLocked(new[] { new ContentCacheRefresher.JsonPayload(0, null, TreeChangeTypes.RefreshAll) }, out _, out _); } using (_mediaStore.GetScopedWriteLock(_scopeProvider)) { NotifyLocked(new[] { new MediaCacheRefresher.JsonPayload(0, null, TreeChangeTypes.RefreshAll) }, out _); } } CurrentPublishedSnapshot?.Resync(); } private void Notify(ContentStore store, ContentTypeCacheRefresher.JsonPayload[] payloads, Action, List, List, List> action) where T : IContentTypeComposition { if (payloads.Length == 0) { return; // nothing to do } var nameOfT = typeof(T).Name; List removedIds = null, refreshedIds = null, otherIds = null, newIds = null; foreach (var payload in payloads) { if (payload.ItemType != nameOfT) { continue; } if (payload.ChangeTypes.HasType(ContentTypeChangeTypes.Remove)) { AddToList(ref removedIds, payload.Id); } else if (payload.ChangeTypes.HasType(ContentTypeChangeTypes.RefreshMain)) { AddToList(ref refreshedIds, payload.Id); } else if (payload.ChangeTypes.HasType(ContentTypeChangeTypes.RefreshOther)) { AddToList(ref otherIds, payload.Id); } else if (payload.ChangeTypes.HasType(ContentTypeChangeTypes.Create)) { AddToList(ref newIds, payload.Id); } } if (removedIds.IsCollectionEmpty() && refreshedIds.IsCollectionEmpty() && otherIds.IsCollectionEmpty() && newIds.IsCollectionEmpty()) { return; } using (store.GetScopedWriteLock(_scopeProvider)) { action(removedIds, refreshedIds, otherIds, newIds); } } public void Notify(DataTypeCacheRefresher.JsonPayload[] payloads) { EnsureCaches(); var idsA = payloads.Select(x => x.Id).ToArray(); foreach (var payload in payloads) { _logger.LogDebug("Notified {RemovedStatus} for data type {DataTypeId}", payload.Removed ? "Removed" : "Refreshed", payload.Id); } using (_contentStore.GetScopedWriteLock(_scopeProvider)) using (_mediaStore.GetScopedWriteLock(_scopeProvider)) { // TODO: need to add a datatype lock // this is triggering datatypes reload in the factory, and right after we create some // content types by loading them ... there's a race condition here, which would require // some locking on datatypes _publishedContentTypeFactory.NotifyDataTypeChanges(idsA); using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.ContentTree); _contentStore.UpdateDataTypesLocked(idsA, id => CreateContentType(PublishedItemType.Content, id)); scope.Complete(); } using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.MediaTree); _mediaStore.UpdateDataTypesLocked(idsA, id => CreateContentType(PublishedItemType.Media, id)); scope.Complete(); } } CurrentPublishedSnapshot?.Resync(); } public void Notify(DomainCacheRefresher.JsonPayload[] payloads) { EnsureCaches(); // see note in LockAndLoadContent using (_domainStore.GetScopedWriteLock(_scopeProvider)) { foreach (var payload in payloads) { switch (payload.ChangeType) { case DomainChangeTypes.RefreshAll: using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.Domains); LoadDomainsLocked(); scope.Complete(); } break; case DomainChangeTypes.Remove: _domainStore.ClearLocked(payload.Id); break; case DomainChangeTypes.Refresh: var domain = _serviceContext.DomainService.GetById(payload.Id); if (domain == null) continue; if (domain.RootContentId.HasValue == false) continue; // anomaly if (domain.LanguageIsoCode.IsNullOrWhiteSpace()) continue; // anomaly var culture = domain.LanguageIsoCode; _domainStore.SetLocked(domain.Id, new Domain(domain.Id, domain.DomainName, domain.RootContentId.Value, culture, domain.IsWildcard)); break; } } } } // Methods used to prevent allocations of lists private void AddToList(ref List list, int val) => GetOrCreateList(ref list).Add(val); private List GetOrCreateList(ref List list) => list ?? (list = new List()); private IReadOnlyCollection CreateContentTypes(PublishedItemType itemType, int[] ids) { // XxxTypeService.GetAll(empty) returns everything! if (ids.Length == 0) { return Array.Empty(); } IEnumerable contentTypes; switch (itemType) { case PublishedItemType.Content: contentTypes = _serviceContext.ContentTypeService.GetAll(ids); break; case PublishedItemType.Media: contentTypes = _serviceContext.MediaTypeService.GetAll(ids); break; case PublishedItemType.Member: contentTypes = _serviceContext.MemberTypeService.GetAll(ids); break; default: throw new ArgumentOutOfRangeException(nameof(itemType)); } // some may be missing - not checking here return contentTypes.Select(x => _publishedContentTypeFactory.CreateContentType(x)).ToList(); } private IPublishedContentType CreateContentType(PublishedItemType itemType, int id) { IContentTypeComposition contentType; switch (itemType) { case PublishedItemType.Content: contentType = _serviceContext.ContentTypeService.Get(id); break; case PublishedItemType.Media: contentType = _serviceContext.MediaTypeService.Get(id); break; case PublishedItemType.Member: contentType = _serviceContext.MemberTypeService.Get(id); break; default: throw new ArgumentOutOfRangeException(nameof(itemType)); } return contentType == null ? null : _publishedContentTypeFactory.CreateContentType(contentType); } private void RefreshContentTypesLocked(List removedIds, List refreshedIds, List otherIds, List newIds) { if (removedIds.IsCollectionEmpty() && refreshedIds.IsCollectionEmpty() && otherIds.IsCollectionEmpty() && newIds.IsCollectionEmpty()) { return; } // locks: // content (and content types) are read-locked while reading content // contentStore is wlocked (so readable, only no new views) // and it can be wlocked by 1 thread only at a time using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.ContentTypes); var typesA = refreshedIds.IsCollectionEmpty() ? Array.Empty() : CreateContentTypes(PublishedItemType.Content, refreshedIds.ToArray()).ToArray(); var kits = refreshedIds.IsCollectionEmpty() ? Array.Empty() : _publishedContentService.GetTypeContentSources(refreshedIds).ToArray(); _contentStore.UpdateContentTypesLocked(removedIds, typesA, kits); if (!otherIds.IsCollectionEmpty()) { _contentStore.UpdateContentTypesLocked(CreateContentTypes(PublishedItemType.Content, otherIds.ToArray())); } if (!newIds.IsCollectionEmpty()) { _contentStore.NewContentTypesLocked(CreateContentTypes(PublishedItemType.Content, newIds.ToArray())); } scope.Complete(); } } private void RefreshMediaTypesLocked(List removedIds, List refreshedIds, List otherIds, List newIds) { if (removedIds.IsCollectionEmpty() && refreshedIds.IsCollectionEmpty() && otherIds.IsCollectionEmpty() && newIds.IsCollectionEmpty()) { return; } // locks: // media (and content types) are read-locked while reading media // mediaStore is wlocked (so readable, only no new views) // and it can be wlocked by 1 thread only at a time using (var scope = _scopeProvider.CreateScope()) { scope.ReadLock(Constants.Locks.MediaTypes); var typesA = refreshedIds == null ? Array.Empty() : CreateContentTypes(PublishedItemType.Media, refreshedIds.ToArray()).ToArray(); var kits = refreshedIds == null ? Array.Empty() : _publishedContentService.GetTypeMediaSources(refreshedIds).ToArray(); _mediaStore.UpdateContentTypesLocked(removedIds, typesA, kits); if (!otherIds.IsCollectionEmpty()) { _mediaStore.UpdateContentTypesLocked(CreateContentTypes(PublishedItemType.Media, otherIds.ToArray()).ToArray()); } if (!newIds.IsCollectionEmpty()) { _mediaStore.NewContentTypesLocked(CreateContentTypes(PublishedItemType.Media, newIds.ToArray()).ToArray()); } scope.Complete(); } } public IPublishedSnapshot CreatePublishedSnapshot(string previewToken) { EnsureCaches(); // no cache, no joy if (Volatile.Read(ref _isReady) == false) { throw new InvalidOperationException("The published snapshot service has not properly initialized."); } var preview = previewToken.IsNullOrWhiteSpace() == false; return new PublishedSnapshot(this, preview); } // gets a new set of elements // always creates a new set of elements, // even though the underlying elements may not change (store snapshots) public PublishedSnapshot.PublishedSnapshotElements GetElements(bool previewDefault) { EnsureCaches(); // note: using ObjectCacheAppCache for elements and snapshot caches // is not recommended because it creates an inner MemoryCache which is a heavy // thing - better use a dictionary-based cache which "just" creates a concurrent // dictionary // for snapshot cache, DictionaryAppCache MAY be OK but it is not thread-safe, // nothing like that... // for elements cache, DictionaryAppCache is a No-No, use something better. // ie FastDictionaryAppCache (thread safe and all) ContentStore.Snapshot contentSnap, mediaSnap; SnapDictionary.Snapshot domainSnap; IAppCache elementsCache; // Here we are reading/writing to shared objects so we need to lock (can't be _storesLock which manages the actual nucache files // and would result in a deadlock). Even though we are locking around underlying readlocks (within CreateSnapshot) it's because // we need to ensure that the result of contentSnap.Gen (etc) and the re-assignment of these values and _elements cache // are done atomically. lock (_elementsLock) { IScopeContext scopeContext = _scopeProvider.Context; if (scopeContext == null) { contentSnap = _contentStore.CreateSnapshot(); mediaSnap = _mediaStore.CreateSnapshot(); domainSnap = _domainStore.CreateSnapshot(); elementsCache = _elementsCache; } else { contentSnap = _contentStore.LiveSnapshot; mediaSnap = _mediaStore.LiveSnapshot; domainSnap = _domainStore.Test.LiveSnapshot; elementsCache = _elementsCache; // this is tricky // we are returning elements composed from live snapshots, which we need to replace // with actual snapshots when the context is gone - but when the action runs, there // still is a context - so we cannot get elements - just resync = nulls the current // elements // just need to make sure nothing gets elements in another enlisted action... so using // a MaxValue to make sure this one runs last, and it should be ok scopeContext.Enlist("Umbraco.Web.PublishedCache.NuCache.PublishedSnapshotService.Resync", () => this, (completed, svc) => { svc.CurrentPublishedSnapshot?.Resync(); }, int.MaxValue); } // create a new snapshot cache if snapshots are different gens if (contentSnap.Gen != _contentGen || mediaSnap.Gen != _mediaGen || domainSnap.Gen != _domainGen || _elementsCache == null) { _contentGen = contentSnap.Gen; _mediaGen = mediaSnap.Gen; _domainGen = domainSnap.Gen; elementsCache = _elementsCache = new FastDictionaryAppCache(); } } var snapshotCache = new DictionaryAppCache(); var memberTypeCache = new PublishedContentTypeCache(null, null, _serviceContext.MemberTypeService, _publishedContentTypeFactory, _loggerFactory.CreateLogger()); var defaultCulture = _defaultCultureAccessor.DefaultCulture; var domainCache = new DomainCache(domainSnap, defaultCulture); return new PublishedSnapshot.PublishedSnapshotElements { ContentCache = new ContentCache(previewDefault, contentSnap, snapshotCache, elementsCache, domainCache, Options.Create(_globalSettings), _variationContextAccessor), MediaCache = new MediaCache(previewDefault, mediaSnap, _variationContextAccessor), MemberCache = new MemberCache(previewDefault, memberTypeCache, _publishedSnapshotAccessor, _variationContextAccessor, _publishedModelFactory), DomainCache = domainCache, SnapshotCache = snapshotCache, ElementsCache = elementsCache }; } /// public void Rebuild( IReadOnlyCollection contentTypeIds = null, IReadOnlyCollection mediaTypeIds = null, IReadOnlyCollection memberTypeIds = null) => _publishedContentService.Rebuild(contentTypeIds, mediaTypeIds, memberTypeIds); public async Task CollectAsync() { EnsureCaches(); await _contentStore.CollectAsync(); await _mediaStore.CollectAsync(); } internal ContentStore GetContentStore() { EnsureCaches(); return _contentStore; } internal ContentStore GetMediaStore() { EnsureCaches(); return _mediaStore; } /// public void Dispose() { } } }