* Run code cleanup * Start manual run * Finish dotnet format + manual cleanup * Fix up after merge * Fix substrings changed to [..] Co-authored-by: Nikolaj Geisle <niko737@edu.ucl.dk> Co-authored-by: Zeegaan <nge@umbraco.dk>
224 lines
8.2 KiB
C#
224 lines
8.2 KiB
C#
using System.Globalization;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Options;
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using Umbraco.Cms.Core;
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using Umbraco.Cms.Core.Configuration.Models;
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using Umbraco.Cms.Core.Mapping;
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using Umbraco.Cms.Core.Models;
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using Umbraco.Cms.Core.Services;
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using Umbraco.Cms.Web.Common.Attributes;
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using Umbraco.Cms.Web.Common.Authorization;
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using Language = Umbraco.Cms.Core.Models.ContentEditing.Language;
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namespace Umbraco.Cms.Web.BackOffice.Controllers;
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/// <summary>
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/// Backoffice controller supporting the dashboard for language administration.
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/// </summary>
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[PluginController(Constants.Web.Mvc.BackOfficeApiArea)]
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public class LanguageController : UmbracoAuthorizedJsonController
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{
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private readonly ILocalizationService _localizationService;
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private readonly IUmbracoMapper _umbracoMapper;
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[ActivatorUtilitiesConstructor]
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public LanguageController(ILocalizationService localizationService, IUmbracoMapper umbracoMapper)
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{
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_localizationService = localizationService ?? throw new ArgumentNullException(nameof(localizationService));
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_umbracoMapper = umbracoMapper ?? throw new ArgumentNullException(nameof(umbracoMapper));
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}
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[Obsolete("Use the constructor without global settings instead, scheduled for removal in V11.")]
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public LanguageController(ILocalizationService localizationService, IUmbracoMapper umbracoMapper,
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IOptionsSnapshot<GlobalSettings> globalSettings)
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: this(localizationService, umbracoMapper)
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{
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}
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/// <summary>
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/// Returns all cultures available for creating languages.
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/// </summary>
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/// <returns></returns>
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[HttpGet]
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public IDictionary<string, string> GetAllCultures()
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=> CultureInfo.GetCultures(CultureTypes.AllCultures).DistinctBy(x => x.Name).OrderBy(x => x.EnglishName)
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.ToDictionary(x => x.Name, x => x.EnglishName);
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/// <summary>
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/// Returns all currently configured languages.
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/// </summary>
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/// <returns></returns>
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[HttpGet]
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public IEnumerable<Language>? GetAllLanguages()
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{
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IEnumerable<ILanguage> allLanguages = _localizationService.GetAllLanguages();
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return _umbracoMapper.Map<IEnumerable<ILanguage>, IEnumerable<Language>>(allLanguages);
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}
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[HttpGet]
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public ActionResult<Language?> GetLanguage(int id)
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{
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ILanguage? lang = _localizationService.GetLanguageById(id);
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if (lang == null)
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{
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return NotFound();
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}
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return _umbracoMapper.Map<Language>(lang);
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}
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/// <summary>
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/// Deletes a language with a given ID
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/// </summary>
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[Authorize(Policy = AuthorizationPolicies.TreeAccessLanguages)]
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[HttpDelete]
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[HttpPost]
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public IActionResult DeleteLanguage(int id)
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{
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ILanguage? language = _localizationService.GetLanguageById(id);
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if (language == null)
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{
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return NotFound();
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}
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// the service would not let us do it, but test here nevertheless
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if (language.IsDefault)
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{
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var message = $"Language '{language.IsoCode}' is currently set to 'default' and can not be deleted.";
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return ValidationProblem(message);
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}
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// service is happy deleting a language that's fallback for another language,
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// will just remove it - so no need to check here
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_localizationService.Delete(language);
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return Ok();
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}
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/// <summary>
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/// Creates or saves a language
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/// </summary>
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[Authorize(Policy = AuthorizationPolicies.TreeAccessLanguages)]
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[HttpPost]
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public ActionResult<Language?> SaveLanguage(Language language)
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{
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if (!ModelState.IsValid)
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{
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return ValidationProblem(ModelState);
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}
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// this is prone to race conditions but the service will not let us proceed anyways
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ILanguage? existingByCulture = _localizationService.GetLanguageByIsoCode(language.IsoCode);
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// the localization service might return the generic language even when queried for specific ones (e.g. "da" when queried for "da-DK")
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// - we need to handle that explicitly
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if (existingByCulture?.IsoCode != language.IsoCode)
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{
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existingByCulture = null;
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}
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if (existingByCulture != null && language.Id != existingByCulture.Id)
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{
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// Someone is trying to create a language that already exist
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ModelState.AddModelError("IsoCode", "The language " + language.IsoCode + " already exists");
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return ValidationProblem(ModelState);
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}
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ILanguage? existingById = language.Id != default ? _localizationService.GetLanguageById(language.Id) : null;
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if (existingById == null)
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{
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// Creating a new lang...
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CultureInfo culture;
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try
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{
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culture = CultureInfo.GetCultureInfo(language.IsoCode!);
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}
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catch (CultureNotFoundException)
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{
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ModelState.AddModelError("IsoCode", "No Culture found with name " + language.IsoCode);
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return ValidationProblem(ModelState);
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}
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// create it (creating a new language cannot create a fallback cycle)
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var newLang = new Core.Models.Language(culture.Name, language.Name ?? culture.EnglishName)
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{
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IsDefault = language.IsDefault,
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IsMandatory = language.IsMandatory,
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FallbackLanguageId = language.FallbackLanguageId
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};
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_localizationService.Save(newLang);
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return _umbracoMapper.Map<Language>(newLang);
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}
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existingById.IsoCode = language.IsoCode;
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if (!string.IsNullOrEmpty(language.Name))
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{
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existingById.CultureName = language.Name;
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}
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// note that the service will prevent the default language from being "un-defaulted"
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// but does not hurt to test here - though the UI should prevent it too
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if (existingById.IsDefault && !language.IsDefault)
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{
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ModelState.AddModelError("IsDefault", "Cannot un-default the default language.");
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return ValidationProblem(ModelState);
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}
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existingById.IsDefault = language.IsDefault;
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existingById.IsMandatory = language.IsMandatory;
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existingById.FallbackLanguageId = language.FallbackLanguageId;
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// modifying an existing language can create a fallback, verify
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// note that the service will check again, dealing with race conditions
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if (existingById.FallbackLanguageId.HasValue)
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{
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var languages = _localizationService.GetAllLanguages().ToDictionary(x => x.Id, x => x);
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if (!languages.ContainsKey(existingById.FallbackLanguageId.Value))
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{
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ModelState.AddModelError("FallbackLanguage", "The selected fall back language does not exist.");
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return ValidationProblem(ModelState);
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}
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if (CreatesCycle(existingById, languages))
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{
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ModelState.AddModelError("FallbackLanguage",
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$"The selected fall back language {languages[existingById.FallbackLanguageId.Value].IsoCode} would create a circular path.");
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return ValidationProblem(ModelState);
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}
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}
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_localizationService.Save(existingById);
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return _umbracoMapper.Map<Language>(existingById);
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}
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// see LocalizationService
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private bool CreatesCycle(ILanguage language, IDictionary<int, ILanguage> languages)
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{
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// a new language is not referenced yet, so cannot be part of a cycle
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if (!language.HasIdentity)
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{
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return false;
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}
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var id = language.FallbackLanguageId;
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while (true) // assuming languages does not already contains a cycle, this must end
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{
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if (!id.HasValue)
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{
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return false; // no fallback means no cycle
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}
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if (id.Value == language.Id)
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{
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return true; // back to language = cycle!
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}
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id = languages[id.Value].FallbackLanguageId; // else keep chaining
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}
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}
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}
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