Files
Umbraco-CMS/src/Umbraco.Core/Models/IContent.cs
Mole bf41c2eeaa Netcore: Align namespaces (#9801)
* Rename Umbraco.Core namespace to Umbraco.Cms.Core

* Move extension methods in core project to Umbraco.Extensions

* Move extension methods in core project to Umbraco.Extensions

* Rename Umbraco.Examine namespace to Umbraco.Cms.Examine

* Move examine extensions to Umbraco.Extensions namespace

* Reflect changed namespaces in Builder and fix unit tests

* Adjust namespace in Umbraco.ModelsBuilder.Embedded

* Adjust namespace in Umbraco.Persistence.SqlCe

* Adjust namespace in Umbraco.PublishedCache.NuCache

* Align namespaces in Umbraco.Web.BackOffice

* Align namespaces in Umbraco.Web.Common

* Ensure that SqlCeSupport is still enabled after changing the namespace

* Align namespaces in Umbraco.Web.Website

* Align namespaces in Umbraco.Web.UI.NetCore

* Align namespaces in Umbraco.Tests.Common

* Align namespaces in Umbraco.Tests.UnitTests

* Align namespaces in Umbraco.Tests.Integration

* Fix errors caused by changed namespaces

* Fix integration tests

* Undo the Umbraco.Examine.Lucene namespace change

This breaks integration tests on linux, since the namespace wont exists there because it's only used on windows.

* Fix merge

* Fix Merge
2021-02-18 11:06:02 +01:00

137 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
namespace Umbraco.Cms.Core.Models
{
/// <summary>
/// Represents a document.
/// </summary>
/// <remarks>
/// <para>A document can be published, rendered by a template.</para>
/// </remarks>
public interface IContent : IContentBase
{
/// <summary>
/// Gets or sets the content schedule
/// </summary>
ContentScheduleCollection ContentSchedule { get; set; }
/// <summary>
/// Gets or sets the template id used to render the content.
/// </summary>
int? TemplateId { get; set; }
/// <summary>
/// Gets a value indicating whether the content is published.
/// </summary>
/// <remarks>The <see cref="PublishedVersionId"/> property tells you which version of the content is currently published.</remarks>
bool Published { get; set; }
PublishedState PublishedState { get; set; }
/// <summary>
/// Gets a value indicating whether the content has been edited.
/// </summary>
/// <remarks>Will return `true` once unpublished edits have been made after the version with <see cref="PublishedVersionId"/> has been published.</remarks>
bool Edited { get; set; }
/// <summary>
/// Gets the version identifier for the currently published version of the content.
/// </summary>
int PublishedVersionId { get; set; }
/// <summary>
/// Gets a value indicating whether the content item is a blueprint.
/// </summary>
bool Blueprint { get; set; }
/// <summary>
/// Gets the template id used to render the published version of the content.
/// </summary>
/// <remarks>When editing the content, the template can change, but this will not until the content is published.</remarks>
int? PublishTemplateId { get; set; }
/// <summary>
/// Gets the name of the published version of the content.
/// </summary>
/// <remarks>When editing the content, the name can change, but this will not until the content is published.</remarks>
string PublishName { get; set; }
/// <summary>
/// Gets the identifier of the user who published the content.
/// </summary>
int? PublisherId { get; set; }
/// <summary>
/// Gets the date and time the content was published.
/// </summary>
DateTime? PublishDate { get; set; }
/// <summary>
/// Gets a value indicating whether a culture is published.
/// </summary>
/// <remarks>
/// <para>A culture becomes published whenever values for this culture are published,
/// and the content published name for this culture is non-null. It becomes non-published
/// whenever values for this culture are unpublished.</para>
/// <para>A culture becomes published as soon as PublishCulture has been invoked,
/// even though the document might not have been saved yet (and can have no identity).</para>
/// <para>Does not support the '*' wildcard (returns false).</para>
/// </remarks>
bool IsCulturePublished(string culture);
/// <summary>
/// Gets the date a culture was published.
/// </summary>
DateTime? GetPublishDate(string culture);
/// <summary>
/// Gets a value indicated whether a given culture is edited.
/// </summary>
/// <remarks>
/// <para>A culture is edited when it is available, and not published or published but
/// with changes.</para>
/// <para>A culture can be edited even though the document might now have been saved yet (and can have no identity).</para>
/// <para>Does not support the '*' wildcard (returns false).</para>
/// </remarks>
bool IsCultureEdited(string culture);
/// <summary>
/// Gets the name of the published version of the content for a given culture.
/// </summary>
/// <remarks>
/// <para>When editing the content, the name can change, but this will not until the content is published.</para>
/// <para>When <paramref name="culture"/> is <c>null</c>, gets the invariant
/// language, which is the value of the <see cref="PublishName"/> property.</para>
/// </remarks>
string GetPublishName(string culture);
/// <summary>
/// Gets the published culture infos of the content.
/// </summary>
/// <remarks>
/// <para>Because a dictionary key cannot be <c>null</c> this cannot get the invariant
/// name, which must be get via the <see cref="PublishName"/> property.</para>
/// </remarks>
ContentCultureInfosCollection PublishCultureInfos { get; set; }
/// <summary>
/// Gets the published cultures.
/// </summary>
IEnumerable<string> PublishedCultures { get; }
/// <summary>
/// Gets the edited cultures.
/// </summary>
IEnumerable<string> EditedCultures { get; set; }
/// <summary>
/// Creates a deep clone of the current entity with its identity/alias and it's property identities reset
/// </summary>
/// <returns></returns>
IContent DeepCloneWithResetIdentities();
}
}