Files
Umbraco-CMS/src/Umbraco.Core/Attempt{T}.cs
Shannon 59f8508332 Merge remote-tracking branch 'origin/6.2.0' into 7.1.0
Conflicts:
	src/Umbraco.Core/Attempt{T}.cs
	src/Umbraco.Core/Persistence/Factories/MemberTypeReadOnlyFactory.cs
	src/Umbraco.Core/Persistence/Repositories/ContentTypeBaseRepository.cs
	src/Umbraco.Core/Persistence/Repositories/MemberTypeRepository.cs
	src/Umbraco.Core/Umbraco.Core.csproj
	src/Umbraco.Web/umbraco.presentation/umbraco/members/EditMember.aspx.cs
2014-02-20 13:40:17 +11:00

174 lines
6.5 KiB
C#

using System;
using Umbraco.Core.Dynamics;
namespace Umbraco.Core
{
/// <summary>
/// Represents the result of an operation attempt.
/// </summary>
/// <typeparam name="T">The type of the attempted operation result.</typeparam>
[Serializable]
public struct Attempt<T>
{
private readonly bool _success;
private readonly T _result;
private readonly Exception _exception;
/// <summary>
/// Gets a value indicating whether this <see cref="Attempt{T}"/> was successful.
/// </summary>
public bool Success
{
get { return _success; }
}
/// <summary>
/// Gets the exception associated with an unsuccessful attempt.
/// </summary>
public Exception Exception { get { return _exception; } }
/// <summary>
/// Gets the exception associated with an unsuccessful attempt.
/// </summary>
/// <remarks>Keep it for backward compatibility sake.</remarks>
[Obsolete(".Error is obsolete, you should use .Exception instead.", false)]
public Exception Error { get { return _exception; } }
/// <summary>
/// Gets the attempt result.
/// </summary>
public T Result
{
get { return _result; }
}
// optimize, use a singleton failed attempt
private static readonly Attempt<T> Failed = new Attempt<T>(false, default(T), null);
/// <summary>
/// Represents an unsuccessful attempt.
/// </summary>
/// <remarks>Keep it for backward compatibility sake.</remarks>
[Obsolete(".Failed is obsolete, you should use Attempt<T>.Fail() instead.", false)]
public static readonly Attempt<T> False = Failed;
// private - use Succeed() or Fail() methods to create attempts
private Attempt(bool success, T result, Exception exception)
{
_success = success;
_result = result;
_exception = exception;
}
/// <summary>
/// Initialize a new instance of the <see cref="Attempt{T}"/> struct with a result.
/// </summary>
/// <param name="success">A value indicating whether the attempt is successful.</param>
/// <param name="result">The result of the attempt.</param>
/// <remarks>Keep it for backward compatibility sake.</remarks>
[Obsolete("Attempt ctors are obsolete, you should use Attempt<T>.Succeed(), Attempt<T>.Fail() or Attempt<T>.If() instead.", false)]
public Attempt(bool success, T result)
: this(success, result, null)
{ }
/// <summary>
/// Initialize a new instance of the <see cref="Attempt{T}"/> struct representing a failed attempt, with an exception.
/// </summary>
/// <param name="exception">The exception causing the failure of the attempt.</param>
/// <remarks>Keep it for backward compatibility sake.</remarks>
[Obsolete("Attempt ctors are obsolete, you should use Attempt<T>.Succeed(), Attempt<T>.Fail() or Attempt<T>.If() instead.", false)]
public Attempt(Exception exception)
: this(false, default(T), exception)
{ }
/// <summary>
/// Creates a successful attempt.
/// </summary>
/// <returns>The successful attempt.</returns>
public static Attempt<T> Succeed()
{
return new Attempt<T>(true, default(T), null);
}
/// <summary>
/// Creates a successful attempt with a result.
/// </summary>
/// <param name="result">The result of the attempt.</param>
/// <returns>The successful attempt.</returns>
public static Attempt<T> Succeed(T result)
{
return new Attempt<T>(true, result, null);
}
/// <summary>
/// Creates a failed attempt.
/// </summary>
/// <returns>The failed attempt.</returns>
public static Attempt<T> Fail()
{
return Failed;
}
/// <summary>
/// Creates a failed attempt with an exception.
/// </summary>
/// <param name="exception">The exception causing the failure of the attempt.</param>
/// <returns>The failed attempt.</returns>
public static Attempt<T> Fail(Exception exception)
{
return new Attempt<T>(false, default(T), exception);
}
/// <summary>
/// Creates a failed attempt with a result.
/// </summary>
/// <param name="result">The result of the attempt.</param>
/// <returns>The failed attempt.</returns>
public static Attempt<T> Fail(T result)
{
return new Attempt<T>(false, result, null);
}
/// <summary>
/// Creates a failed attempt with a result and an exception.
/// </summary>
/// <param name="result">The result of the attempt.</param>
/// <param name="exception">The exception causing the failure of the attempt.</param>
/// <returns>The failed attempt.</returns>
public static Attempt<T> Fail(T result, Exception exception)
{
return new Attempt<T>(false, result, exception);
}
/// <summary>
/// Creates a successful or a failed attempt.
/// </summary>
/// <param name="condition">A value indicating whether the attempt is successful.</param>
/// <returns>The attempt.</returns>
public static Attempt<T> SucceedIf(bool condition)
{
return condition ? new Attempt<T>(true, default(T), null) : Failed;
}
/// <summary>
/// Creates a successful or a failed attempt, with a result.
/// </summary>
/// <param name="condition">A value indicating whether the attempt is successful.</param>
/// <param name="result">The result of the attempt.</param>
/// <returns>The attempt.</returns>
public static Attempt<T> SucceedIf(bool condition, T result)
{
return new Attempt<T>(condition, result, null);
}
/// <summary>
/// Implicity operator to check if the attempt was successful without having to access the 'success' property
/// </summary>
/// <param name="a"></param>
/// <returns></returns>
public static implicit operator bool(Attempt<T> a)
{
return a.Success;
}
}
}