Files
Umbraco-CMS/src/Umbraco.Core/ObjectResolution/ApplicationEventsResolver.cs
2016-12-02 08:45:36 +01:00

205 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Umbraco.Core.Logging;
using umbraco.interfaces;
namespace Umbraco.Core.ObjectResolution
{
/// <summary>
/// A resolver to return all IApplicationEvents objects
/// </summary>
/// <remarks>
/// <para>This is disposable because after the app has started it should be disposed to release any memory being occupied by instances.</para>
/// <para>Ordering handlers: handlers are ordered by (ascending) weight. By default, handlers from the Umbraco.* or Concorde.*
/// assemblies have a -100 weight whereas any other handler has a weight of +100. A custom weight can be assigned to a handler
/// by marking the class with the WeightAttribute. For example, the CacheRefresherEventHandler is marked with [Weight(int.MinValue)]
/// because its events need to run before anything else. Positive weights are considered "user-space" while negative weights are
/// "core". Finally, users can register a filter to process the list (after it has been ordered) and re-order it, or remove handlers.</para>
/// <para>BEWARE! handlers order is an important thing, and removing handlers or reordering handlers can have unexpected consequences.</para>
/// </remarks>
public sealed class ApplicationEventsResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationEventHandler>, IDisposable
{
private readonly LegacyStartupHandlerResolver _legacyResolver;
/// <summary>
/// Constructor
/// </summary>
/// <param name="logger"></param>
/// <param name="applicationEventHandlers"></param>
/// <param name="serviceProvider"></param>
internal ApplicationEventsResolver(IServiceProvider serviceProvider, ILogger logger, IEnumerable<Type> applicationEventHandlers)
: base(serviceProvider, logger, applicationEventHandlers)
{
//create the legacy resolver and only include the legacy types
_legacyResolver = new LegacyStartupHandlerResolver(
serviceProvider, logger,
applicationEventHandlers.Where(x => TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>(x) == false));
}
/// <summary>
/// Override in order to only return types of IApplicationEventHandler and above,
/// do not include the legacy types of IApplicationStartupHandler
/// </summary>
protected override IEnumerable<Type> InstanceTypes
{
get { return base.InstanceTypes.Where(TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>); }
}
private List<IApplicationEventHandler> _orderedAndFiltered;
/// <summary>
/// Gets the <see cref="IApplicationEventHandler"/> implementations.
/// </summary>
public IEnumerable<IApplicationEventHandler> ApplicationEventHandlers
{
get
{
if (_orderedAndFiltered == null)
{
_orderedAndFiltered = GetSortedValues().ToList();
if (FilterCollection != null)
FilterCollection(_orderedAndFiltered);
}
return _orderedAndFiltered;
}
}
/// <summary>
/// Gets or sets a delegate to filter the event handler list (EXPERT!).
/// </summary>
/// <remarks>
/// <para>This can be set on startup in the pre-boot process in either a custom boot manager or global.asax (UmbracoApplication).</para>
/// <para>Allows custom logic to execute in order to filter and/or re-order the event handlers prior to executing.</para>
/// <para>To be used by custom boot sequences where the boot loader needs to remove some handlers, or raise their priority.</para>
/// <para>Filtering the event handler collection can have ugly consequences. Use with care.</para>
/// </remarks>
public Action<IList<IApplicationEventHandler>> FilterCollection
{
get { return _filterCollection; }
set
{
if (_orderedAndFiltered != null)
throw new InvalidOperationException("Cannot set the FilterCollection delegate once the ApplicationEventHandlers are resolved");
if (_filterCollection != null)
throw new InvalidOperationException("Cannot set the FilterCollection delegate once it's already been specified");
_filterCollection = value;
}
}
protected override int GetObjectWeight(object o)
{
var type = o.GetType();
var attr = type.GetCustomAttribute<WeightAttribute>(true);
if (attr != null) return attr.Weight;
var name = type.Assembly.FullName;
// we should really attribute all our Core handlers, so this is temp
var core = name.InvariantStartsWith("Umbraco.") || name.InvariantStartsWith("Concorde.");
return core ? -DefaultPluginWeight : DefaultPluginWeight;
}
/// <summary>
/// Create instances of all of the legacy startup handlers
/// </summary>
public void InstantiateLegacyStartupHandlers()
{
//this will instantiate them all
var handlers = _legacyResolver.LegacyStartupHandlers;
}
protected override bool SupportsClear
{
get { return false; }
}
protected override bool SupportsInsert
{
get { return false; }
}
private class LegacyStartupHandlerResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationStartupHandler>, IDisposable
{
internal LegacyStartupHandlerResolver(IServiceProvider serviceProvider, ILogger logger, IEnumerable<Type> legacyStartupHandlers)
: base(serviceProvider, logger, legacyStartupHandlers)
{
}
public IEnumerable<IApplicationStartupHandler> LegacyStartupHandlers
{
get { return Values; }
}
public void Dispose()
{
ResetCollections();
}
}
private bool _disposed;
private readonly ReaderWriterLockSlim _disposalLocker = new ReaderWriterLockSlim();
private Action<IList<IApplicationEventHandler>> _filterCollection;
/// <summary>
/// Gets a value indicating whether this instance is disposed.
/// </summary>
/// <value>
/// <c>true</c> if this instance is disposed; otherwise, <c>false</c>.
/// </value>
public bool IsDisposed
{
get { return _disposed; }
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
/// <filterpriority>2</filterpriority>
public void Dispose()
{
Dispose(true);
// Use SupressFinalize in case a subclass of this type implements a finalizer.
GC.SuppressFinalize(this);
}
~ApplicationEventsResolver()
{
// Run dispose but let the class know it was due to the finalizer running.
Dispose(false);
}
private void Dispose(bool disposing)
{
// Only operate if we haven't already disposed
if (IsDisposed || disposing == false) return;
using (new WriteLock(_disposalLocker))
{
// Check again now we're inside the lock
if (IsDisposed) return;
// Call to actually release resources. This method is only
// kept separate so that the entire disposal logic can be used as a VS snippet
DisposeResources();
// Indicate that the instance has been disposed.
_disposed = true;
}
}
/// <summary>
/// Clear out all of the instances, we don't want them hanging around and cluttering up memory
/// </summary>
private void DisposeResources()
{
_legacyResolver.Dispose();
ResetCollections();
_orderedAndFiltered.Clear();
_orderedAndFiltered = null;
}
}
}