205 lines
7.9 KiB
C#
205 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using Umbraco.Core.Logging;
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using umbraco.interfaces;
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namespace Umbraco.Core.ObjectResolution
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{
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/// <summary>
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/// A resolver to return all IApplicationEvents objects
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/// </summary>
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/// <remarks>
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/// <para>This is disposable because after the app has started it should be disposed to release any memory being occupied by instances.</para>
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/// <para>Ordering handlers: handlers are ordered by (ascending) weight. By default, handlers from the Umbraco.* or Concorde.*
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/// assemblies have a -100 weight whereas any other handler has a weight of +100. A custom weight can be assigned to a handler
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/// by marking the class with the WeightAttribute. For example, the CacheRefresherEventHandler is marked with [Weight(int.MinValue)]
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/// because its events need to run before anything else. Positive weights are considered "user-space" while negative weights are
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/// "core". Finally, users can register a filter to process the list (after it has been ordered) and re-order it, or remove handlers.</para>
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/// <para>BEWARE! handlers order is an important thing, and removing handlers or reordering handlers can have unexpected consequences.</para>
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/// </remarks>
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public sealed class ApplicationEventsResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationEventHandler>, IDisposable
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{
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private readonly LegacyStartupHandlerResolver _legacyResolver;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="logger"></param>
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/// <param name="applicationEventHandlers"></param>
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/// <param name="serviceProvider"></param>
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internal ApplicationEventsResolver(IServiceProvider serviceProvider, ILogger logger, IEnumerable<Type> applicationEventHandlers)
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: base(serviceProvider, logger, applicationEventHandlers)
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{
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//create the legacy resolver and only include the legacy types
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_legacyResolver = new LegacyStartupHandlerResolver(
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serviceProvider, logger,
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applicationEventHandlers.Where(x => TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>(x) == false));
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}
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/// <summary>
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/// Override in order to only return types of IApplicationEventHandler and above,
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/// do not include the legacy types of IApplicationStartupHandler
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/// </summary>
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protected override IEnumerable<Type> InstanceTypes
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{
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get { return base.InstanceTypes.Where(TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>); }
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}
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private List<IApplicationEventHandler> _orderedAndFiltered;
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/// <summary>
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/// Gets the <see cref="IApplicationEventHandler"/> implementations.
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/// </summary>
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public IEnumerable<IApplicationEventHandler> ApplicationEventHandlers
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{
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get
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{
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if (_orderedAndFiltered == null)
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{
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_orderedAndFiltered = GetSortedValues().ToList();
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if (FilterCollection != null)
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FilterCollection(_orderedAndFiltered);
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}
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return _orderedAndFiltered;
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}
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}
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/// <summary>
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/// Gets or sets a delegate to filter the event handler list (EXPERT!).
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/// </summary>
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/// <remarks>
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/// <para>This can be set on startup in the pre-boot process in either a custom boot manager or global.asax (UmbracoApplication).</para>
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/// <para>Allows custom logic to execute in order to filter and/or re-order the event handlers prior to executing.</para>
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/// <para>To be used by custom boot sequences where the boot loader needs to remove some handlers, or raise their priority.</para>
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/// <para>Filtering the event handler collection can have ugly consequences. Use with care.</para>
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/// </remarks>
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public Action<IList<IApplicationEventHandler>> FilterCollection
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{
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get { return _filterCollection; }
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set
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{
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if (_orderedAndFiltered != null)
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throw new InvalidOperationException("Cannot set the FilterCollection delegate once the ApplicationEventHandlers are resolved");
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if (_filterCollection != null)
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throw new InvalidOperationException("Cannot set the FilterCollection delegate once it's already been specified");
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_filterCollection = value;
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}
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}
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protected override int GetObjectWeight(object o)
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{
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var type = o.GetType();
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var attr = type.GetCustomAttribute<WeightAttribute>(true);
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if (attr != null) return attr.Weight;
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var name = type.Assembly.FullName;
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// we should really attribute all our Core handlers, so this is temp
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var core = name.InvariantStartsWith("Umbraco.") || name.InvariantStartsWith("Concorde.");
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return core ? -DefaultPluginWeight : DefaultPluginWeight;
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}
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/// <summary>
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/// Create instances of all of the legacy startup handlers
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/// </summary>
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public void InstantiateLegacyStartupHandlers()
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{
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//this will instantiate them all
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var handlers = _legacyResolver.LegacyStartupHandlers;
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}
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protected override bool SupportsClear
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{
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get { return false; }
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}
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protected override bool SupportsInsert
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{
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get { return false; }
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}
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private class LegacyStartupHandlerResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationStartupHandler>, IDisposable
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{
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internal LegacyStartupHandlerResolver(IServiceProvider serviceProvider, ILogger logger, IEnumerable<Type> legacyStartupHandlers)
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: base(serviceProvider, logger, legacyStartupHandlers)
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{
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}
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public IEnumerable<IApplicationStartupHandler> LegacyStartupHandlers
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{
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get { return Values; }
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}
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public void Dispose()
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{
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ResetCollections();
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}
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}
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private bool _disposed;
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private readonly ReaderWriterLockSlim _disposalLocker = new ReaderWriterLockSlim();
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private Action<IList<IApplicationEventHandler>> _filterCollection;
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/// <summary>
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/// Gets a value indicating whether this instance is disposed.
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/// </summary>
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/// <value>
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/// <c>true</c> if this instance is disposed; otherwise, <c>false</c>.
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/// </value>
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public bool IsDisposed
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{
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get { return _disposed; }
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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/// <filterpriority>2</filterpriority>
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public void Dispose()
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{
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Dispose(true);
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// Use SupressFinalize in case a subclass of this type implements a finalizer.
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GC.SuppressFinalize(this);
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}
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~ApplicationEventsResolver()
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{
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// Run dispose but let the class know it was due to the finalizer running.
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Dispose(false);
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}
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private void Dispose(bool disposing)
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{
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// Only operate if we haven't already disposed
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if (IsDisposed || disposing == false) return;
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using (new WriteLock(_disposalLocker))
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{
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// Check again now we're inside the lock
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if (IsDisposed) return;
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// Call to actually release resources. This method is only
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// kept separate so that the entire disposal logic can be used as a VS snippet
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DisposeResources();
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// Indicate that the instance has been disposed.
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_disposed = true;
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}
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}
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/// <summary>
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/// Clear out all of the instances, we don't want them hanging around and cluttering up memory
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/// </summary>
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private void DisposeResources()
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{
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_legacyResolver.Dispose();
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ResetCollections();
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_orderedAndFiltered.Clear();
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_orderedAndFiltered = null;
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}
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}
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} |