* U4-4748 - refactor Content-, Media- and MemberTypeRepository * Cleanup Attempt * Cleanup OperationStatus * U4-4748 - refactor Content-, Media- and MemberTypeService * U4-4748 - cleanup locking * U4-4748 - refactor Content-, Media- and MemberRepository * U4-4748 - refactor ContentService (in progress) * U4-4748 - all unit of work must be completed * U4-4748 - refactor locks, fix tests * U4-4748 - deal with fixmes * U4-4748 - lock table migration * Update UmbracoVersion * Fix AuthorizeUpgrade * U4-4748 - cleanup+bugfix lock objects * U4-4748 - bugfix * updates a string interpolation
76 lines
3.0 KiB
C#
76 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using Umbraco.Core.Models.EntityBase;
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namespace Umbraco.Core.Models
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{
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/// <summary>
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/// Defines the base for a Content object with properties that
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/// are shared between Content and Media.
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/// </summary>
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public interface IContentBase : IUmbracoEntity
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{
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/// <summary>
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/// Integer Id of the default ContentType
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/// </summary>
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int ContentTypeId { get; }
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/// <summary>
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/// Gets the Guid Id of the Content's Version
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/// </summary>
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Guid Version { get; }
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/// <summary>
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/// List of properties, which make up all the data available for this Content object
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/// </summary>
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/// <remarks>Properties are loaded as part of the Content object graph</remarks>
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PropertyCollection Properties { get; set; }
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/// <summary>
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/// List of PropertyGroups available on this Content object
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/// </summary>
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/// <remarks>PropertyGroups are kind of lazy loaded as part of the object graph</remarks>
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IEnumerable<PropertyGroup> PropertyGroups { get; }
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/// <summary>
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/// List of PropertyTypes available on this Content object
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/// </summary>
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/// <remarks>PropertyTypes are kind of lazy loaded as part of the object graph</remarks>
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IEnumerable<PropertyType> PropertyTypes { get; }
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/// <summary>
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/// Indicates whether the content object has a property with the supplied alias
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/// </summary>
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/// <param name="propertyTypeAlias">Alias of the PropertyType</param>
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/// <returns>True if Property with given alias exists, otherwise False</returns>
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bool HasProperty(string propertyTypeAlias);
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/// <summary>
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/// Gets the value of a Property
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/// </summary>
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/// <param name="propertyTypeAlias">Alias of the PropertyType</param>
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/// <returns><see cref="Property"/> Value as an <see cref="object"/></returns>
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object GetValue(string propertyTypeAlias);
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/// <summary>
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/// Gets the value of a Property
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/// </summary>
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/// <typeparam name="TPassType">Type of the value to return</typeparam>
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/// <param name="propertyTypeAlias">Alias of the PropertyType</param>
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/// <returns><see cref="Property"/> Value as a <see cref="TPassType"/></returns>
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TPassType GetValue<TPassType>(string propertyTypeAlias);
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/// <summary>
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/// Sets the <see cref="System.Object"/> value of a Property
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/// </summary>
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/// <param name="propertyTypeAlias">Alias of the PropertyType</param>
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/// <param name="value">Value to set for the Property</param>
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void SetValue(string propertyTypeAlias, object value);
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/// <summary>
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/// Boolean indicating whether the content and its properties are valid
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/// </summary>
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/// <returns>True if content is valid otherwise false</returns>
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bool IsValid();
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}
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} |