315 lines
15 KiB
C#
315 lines
15 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Linq;
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using System.Reflection;
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using Umbraco.Core.Configuration;
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using Umbraco.Core.Logging;
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using Umbraco.Core.Plugins;
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using Umbraco.Core.Scoping;
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namespace Umbraco.Core.IO
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{
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public class FileSystems
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{
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private readonly IScopeProviderInternal _scopeProvider;
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private readonly FileSystemProvidersSection _config;
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private readonly ConcurrentSet<ShadowWrapper> _wrappers = new ConcurrentSet<ShadowWrapper>();
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private readonly ILogger _logger;
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private readonly ConcurrentDictionary<string, ProviderConstructionInfo> _providerLookup = new ConcurrentDictionary<string, ProviderConstructionInfo>();
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private readonly ConcurrentDictionary<string, IFileSystem> _filesystems = new ConcurrentDictionary<string, IFileSystem>();
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// wrappers for shadow support
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private ShadowWrapper _macroPartialFileSystem;
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private ShadowWrapper _partialViewsFileSystem;
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private ShadowWrapper _stylesheetsFileSystem;
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private ShadowWrapper _scriptsFileSystem;
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private ShadowWrapper _xsltFileSystem;
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private ShadowWrapper _masterPagesFileSystem;
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private ShadowWrapper _mvcViewsFileSystem;
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#region Constructor
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// fixme - circular dependency on scope provider, refactor!
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internal FileSystems(IScopeProviderInternal scopeProvider, ILogger logger)
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{
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_config = (FileSystemProvidersSection) ConfigurationManager.GetSection("umbracoConfiguration/FileSystemProviders");
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_scopeProvider = scopeProvider;
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_logger = logger;
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CreateWellKnownFileSystems();
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}
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// for tests only, totally unsafe
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internal void Reset()
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{
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_wrappers.Clear();
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_providerLookup.Clear();
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_filesystems.Clear();
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CreateWellKnownFileSystems();
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}
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#endregion
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#region Well-Known FileSystems
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public IFileSystem MacroPartialsFileSystem => _macroPartialFileSystem;
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public IFileSystem PartialViewsFileSystem => _partialViewsFileSystem;
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public IFileSystem StylesheetsFileSystem => _stylesheetsFileSystem;
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public IFileSystem ScriptsFileSystem => _scriptsFileSystem;
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public IFileSystem XsltFileSystem => _xsltFileSystem;
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public IFileSystem MasterPagesFileSystem => _masterPagesFileSystem; // fixme - see 7.6?!
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public IFileSystem MvcViewsFileSystem => _mvcViewsFileSystem;
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public MediaFileSystem MediaFileSystem { get; private set; }
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private void CreateWellKnownFileSystems()
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{
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var macroPartialFileSystem = new PhysicalFileSystem(SystemDirectories.MacroPartials);
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var partialViewsFileSystem = new PhysicalFileSystem(SystemDirectories.PartialViews);
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var stylesheetsFileSystem = new PhysicalFileSystem(SystemDirectories.Css);
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var scriptsFileSystem = new PhysicalFileSystem(SystemDirectories.Scripts);
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var xsltFileSystem = new PhysicalFileSystem(SystemDirectories.Xslt);
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var masterPagesFileSystem = new PhysicalFileSystem(SystemDirectories.Masterpages);
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var mvcViewsFileSystem = new PhysicalFileSystem(SystemDirectories.MvcViews);
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_macroPartialFileSystem = new ShadowWrapper(macroPartialFileSystem, "Views/MacroPartials", _scopeProvider);
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_partialViewsFileSystem = new ShadowWrapper(partialViewsFileSystem, "Views/Partials", _scopeProvider);
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_stylesheetsFileSystem = new ShadowWrapper(stylesheetsFileSystem, "css", _scopeProvider);
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_scriptsFileSystem = new ShadowWrapper(scriptsFileSystem, "scripts", _scopeProvider);
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_xsltFileSystem = new ShadowWrapper(xsltFileSystem, "xslt", _scopeProvider);
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_masterPagesFileSystem = new ShadowWrapper(masterPagesFileSystem, "masterpages", _scopeProvider);
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_mvcViewsFileSystem = new ShadowWrapper(mvcViewsFileSystem, "Views", _scopeProvider);
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// filesystems obtained from GetFileSystemProvider are already wrapped and do not need to be wrapped again
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MediaFileSystem = GetFileSystemProvider<MediaFileSystem>();
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}
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#endregion
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#region Providers
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/// <summary>
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/// used to cache the lookup of how to construct this object so we don't have to reflect each time.
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/// </summary>
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private class ProviderConstructionInfo
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{
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public object[] Parameters { get; set; }
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public ConstructorInfo Constructor { get; set; }
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//public string ProviderAlias { get; set; }
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}
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/// <summary>
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/// Gets an underlying (non-typed) filesystem supporting a strongly-typed filesystem.
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/// </summary>
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/// <param name="alias">The alias of the strongly-typed filesystem.</param>
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/// <returns>The non-typed filesystem supporting the strongly-typed filesystem with the specified alias.</returns>
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/// <remarks>This method should not be used directly, used <see cref="GetFileSystemProvider{TFileSystem}()"/> instead.</remarks>
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public IFileSystem GetUnderlyingFileSystemProvider(string alias)
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{
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return GetUnderlyingFileSystemProvider(alias, null);
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}
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/// <summary>
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/// Gets an underlying (non-typed) filesystem supporting a strongly-typed filesystem.
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/// </summary>
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/// <param name="alias">The alias of the strongly-typed filesystem.</param>
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/// <param name="fallback">A fallback creator for the filesystem.</param>
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/// <returns>The non-typed filesystem supporting the strongly-typed filesystem with the specified alias.</returns>
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/// <remarks>This method should not be used directly, used <see cref="GetFileSystem{TFileSystem}"/> instead.</remarks>
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internal IFileSystem GetUnderlyingFileSystemProvider(string alias, Func<IFileSystem> fallback)
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{
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// either get the constructor info from cache or create it and add to cache
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var ctorInfo = _providerLookup.GetOrAdd(alias, _ => GetUnderlyingFileSystemCtor(alias, fallback));
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return ctorInfo == null ? fallback() : (IFileSystem) ctorInfo.Constructor.Invoke(ctorInfo.Parameters);
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}
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private IFileSystem GetUnderlyingFileSystemNoCache(string alias, Func<IFileSystem> fallback)
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{
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var ctorInfo = GetUnderlyingFileSystemCtor(alias, fallback);
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return ctorInfo == null ? fallback() : (IFileSystem) ctorInfo.Constructor.Invoke(ctorInfo.Parameters);
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}
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private ProviderConstructionInfo GetUnderlyingFileSystemCtor(string alias, Func<IFileSystem> fallback)
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{
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// get config
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var providerConfig = _config.Providers[alias];
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if (providerConfig == null)
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{
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if (fallback != null) return null;
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throw new ArgumentException($"No provider found with alias {alias}.");
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}
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// get the filesystem type
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var providerType = Type.GetType(providerConfig.Type);
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if (providerType == null)
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throw new InvalidOperationException($"Could not find type {providerConfig.Type}.");
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// ensure it implements IFileSystem
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if (providerType.IsAssignableFrom(typeof (IFileSystem)))
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throw new InvalidOperationException($"Type {providerType.FullName} does not implement IFileSystem.");
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// find a ctor matching the config parameters
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var paramCount = providerConfig.Parameters?.Count ?? 0;
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var constructor = providerType.GetConstructors().SingleOrDefault(x
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=> x.GetParameters().Length == paramCount && x.GetParameters().All(y => providerConfig.Parameters.AllKeys.Contains(y.Name)));
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if (constructor == null)
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throw new InvalidOperationException($"Type {providerType.FullName} has no ctor matching the {paramCount} configuration parameter(s).");
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var parameters = new object[paramCount];
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if (providerConfig.Parameters != null) // keeps ReSharper happy
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for (var i = 0; i < paramCount; i++)
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parameters[i] = providerConfig.Parameters[providerConfig.Parameters.AllKeys[i]].Value;
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return new ProviderConstructionInfo
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{
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Constructor = constructor,
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Parameters = parameters,
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//ProviderAlias = s
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};
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}
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/// <summary>
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/// Gets a strongly-typed filesystem.
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/// </summary>
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/// <typeparam name="TFileSystem">The type of the filesystem.</typeparam>
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/// <returns>A strongly-typed filesystem of the specified type.</returns>
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/// <remarks>
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/// <para>Ideally, this should cache the instances, but that would break backward compatibility, so we
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/// only do it for our own MediaFileSystem - for everything else, it's the responsibility of the caller
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/// to ensure that they maintain singletons. This is important for singletons, as each filesystem maintains
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/// its own shadow and having multiple instances would lead to inconsistencies.</para>
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/// <para>Note that any filesystem created by this method *after* shadowing begins, will *not* be
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/// shadowing (and an exception will be thrown by the ShadowWrapper).</para>
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/// </remarks>
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// fixme - should it change for v8?
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public TFileSystem GetFileSystemProvider<TFileSystem>()
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where TFileSystem : FileSystemWrapper
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{
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return GetFileSystemProvider<TFileSystem>(null);
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}
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/// <summary>
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/// Gets a strongly-typed filesystem.
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/// </summary>
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/// <typeparam name="TFileSystem">The type of the filesystem.</typeparam>
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/// <param name="fallback">A fallback creator for the inner filesystem.</param>
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/// <returns>A strongly-typed filesystem of the specified type.</returns>
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/// <remarks>
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/// <para>The fallback creator is used only if nothing is configured.</para>
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/// <para>Ideally, this should cache the instances, but that would break backward compatibility, so we
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/// only do it for our own MediaFileSystem - for everything else, it's the responsibility of the caller
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/// to ensure that they maintain singletons. This is important for singletons, as each filesystem maintains
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/// its own shadow and having multiple instances would lead to inconsistencies.</para>
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/// <para>Note that any filesystem created by this method *after* shadowing begins, will *not* be
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/// shadowing (and an exception will be thrown by the ShadowWrapper).</para>
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/// </remarks>
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public TFileSystem GetFileSystemProvider<TFileSystem>(Func<IFileSystem> fallback)
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where TFileSystem : FileSystemWrapper
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{
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var alias = GetFileSystemAlias<TFileSystem>();
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return (TFileSystem)_filesystems.GetOrAdd(alias, _ =>
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{
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// gets the inner fs, create the strongly-typed fs wrapping the inner fs, register & return
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// so we are double-wrapping here
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// could be optimized by having FileSystemWrapper inherit from ShadowWrapper, maybe
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var innerFs = GetUnderlyingFileSystemNoCache(alias, fallback);
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var shadowWrapper = new ShadowWrapper(innerFs, "typed/" + alias, _scopeProvider);
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var fs = (IFileSystem) Activator.CreateInstance(typeof(TFileSystem), shadowWrapper);
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_wrappers.Add(shadowWrapper); // keeping a reference to the wrapper
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return fs;
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});
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}
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private string GetFileSystemAlias<TFileSystem>()
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{
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var fsType = typeof(TFileSystem);
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// validate the ctor
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var constructor = fsType.GetConstructors().SingleOrDefault(x
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=> x.GetParameters().Length == 1 && TypeHelper.IsTypeAssignableFrom<IFileSystem>(x.GetParameters().Single().ParameterType));
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if (constructor == null)
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throw new InvalidOperationException("Type " + fsType.FullName + " must inherit from FileSystemWrapper and have a constructor that accepts one parameter of type " + typeof(IFileSystem).FullName + ".");
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// find the attribute and get the alias
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var attr = (FileSystemProviderAttribute)fsType.GetCustomAttributes(typeof(FileSystemProviderAttribute), false).SingleOrDefault();
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if (attr == null)
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throw new InvalidOperationException("Type " + fsType.FullName + "is missing the required FileSystemProviderAttribute.");
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return attr.Alias;
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}
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#endregion
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#region Shadow
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// note
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// shadowing is thread-safe, but entering and exiting shadow mode is not, and there is only one
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// global shadow for the entire application, so great care should be taken to ensure that the
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// application is *not* doing anything else when using a shadow.
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// shadow applies to well-known filesystems *only* - at the moment, any other filesystem that would
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// be created directly (via ctor) or via GetFileSystem<T> is *not* shadowed.
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// shadow must be enabled in an app event handler before anything else ie before any filesystem
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// is actually created and used - after, it is too late - enabling shadow has a neglictible perfs
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// impact.
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// NO! by the time an app event handler is instanciated it is already too late, see note in ctor.
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//internal void EnableShadow()
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//{
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// if (_mvcViewsFileSystem != null) // test one of the fs...
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// throw new InvalidOperationException("Cannot enable shadow once filesystems have been created.");
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// _shadowEnabled = true;
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//}
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internal ICompletable Shadow(Guid id)
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{
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var typed = _wrappers.ToArray();
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var wrappers = new ShadowWrapper[typed.Length + 7];
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var i = 0;
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while (i < typed.Length) wrappers[i] = typed[i++];
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wrappers[i++] = _macroPartialFileSystem;
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wrappers[i++] = _partialViewsFileSystem;
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wrappers[i++] = _stylesheetsFileSystem;
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wrappers[i++] = _scriptsFileSystem;
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wrappers[i++] = _xsltFileSystem;
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wrappers[i++] = _masterPagesFileSystem;
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wrappers[i] = _mvcViewsFileSystem;
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return new ShadowFileSystems(id, wrappers, _logger);
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}
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#endregion
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private class ConcurrentSet<T>
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where T : class
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{
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private readonly HashSet<T> _set = new HashSet<T>();
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public void Add(T item)
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{
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lock (_set)
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{
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_set.Add(item);
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}
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}
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public void Clear()
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{
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lock (_set)
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{
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_set.Clear();
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}
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}
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public T[] ToArray()
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{
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lock (_set)
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{
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return _set.ToArray();
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}
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}
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}
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}
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}
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