67 lines
2.5 KiB
C#
67 lines
2.5 KiB
C#
using System;
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namespace Umbraco.Web.Trees
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{
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/// <summary>
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/// Identifies an application tree
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/// </summary>
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
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public class TreeAttribute : Attribute
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="TreeAttribute"/> class.
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/// </summary>
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/// <param name="appAlias">The app alias.</param>
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/// <param name="alias">The alias.</param>
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public TreeAttribute(string appAlias,
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string alias) : this(appAlias, alias, null)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TreeAttribute"/> class.
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/// </summary>
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/// <param name="appAlias">The app alias.</param>
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/// <param name="alias">The alias.</param>
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/// <param name="title">The title.</param>
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/// <param name="iconClosed">The icon closed.</param>
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/// <param name="iconOpen">The icon open.</param>
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/// <param name="initialize">if set to <c>true</c> [initialize].</param>
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/// <param name="sortOrder">The sort order.</param>
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/// <param name="isSingleNodeTree">Flag to define if this tree is a single node tree (will never contain child nodes, full screen app)</param>
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public TreeAttribute(string appAlias,
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string alias,
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string title,
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string iconClosed = "icon-folder",
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string iconOpen = "icon-folder-open",
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bool initialize = true,
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int sortOrder = 0,
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bool isSingleNodeTree = false)
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{
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ApplicationAlias = appAlias;
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Alias = alias;
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Title = title;
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IconClosed = iconClosed;
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IconOpen = iconOpen;
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Initialize = initialize;
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SortOrder = sortOrder;
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IsSingleNodeTree = isSingleNodeTree;
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}
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public string ApplicationAlias { get; private set; }
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public string Alias { get; private set; }
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public string Title { get; private set; }
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public string IconClosed { get; private set; }
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public string IconOpen { get; private set; }
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public bool Initialize { get; private set; }
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public int SortOrder { get; private set; }
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/// <summary>
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/// Flag to define if this tree is a single node tree (will never contain child nodes, full screen app)
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/// </summary>
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public bool IsSingleNodeTree { get; private set; }
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}
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}
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