Files
Umbraco-CMS/src/Umbraco.Core/ObjectResolution/ApplicationEventsResolver.cs

148 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using umbraco.interfaces;
namespace Umbraco.Core.ObjectResolution
{
/// <summary>
/// A resolver to return all IApplicationEvents objects
/// </summary>
/// <remarks>
/// This is disposable because after the app has started it should be disposed to release any memory being occupied by instances.
/// </remarks>
internal sealed class ApplicationEventsResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationEventHandler>, IDisposable
{
private readonly LegacyStartupHandlerResolver _legacyResolver;
/// <summary>
/// Constructor
/// </summary>
/// <param name="applicationEventHandlers"></param>
internal ApplicationEventsResolver(IEnumerable<Type> applicationEventHandlers)
: base(applicationEventHandlers)
{
//create the legacy resolver and only include the legacy types
_legacyResolver = new LegacyStartupHandlerResolver(
applicationEventHandlers.Where(x => !TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>(x)));
}
/// <summary>
/// Override in order to only return types of IApplicationEventHandler and above,
/// do not include the legacy types of IApplicationStartupHandler
/// </summary>
protected override IEnumerable<Type> InstanceTypes
{
get { return base.InstanceTypes.Where(TypeHelper.IsTypeAssignableFrom<IApplicationEventHandler>); }
}
/// <summary>
/// Gets the <see cref="IApplicationEventHandler"/> implementations.
/// </summary>
public IEnumerable<IApplicationEventHandler> ApplicationEventHandlers
{
get { return Values; }
}
/// <summary>
/// Create instances of all of the legacy startup handlers
/// </summary>
public void InstantiateLegacyStartupHandlers()
{
//this will instantiate them all
var handlers = _legacyResolver.LegacyStartupHandlers;
}
protected override bool SupportsClear
{
get { return false; }
}
protected override bool SupportsInsert
{
get { return false; }
}
private class LegacyStartupHandlerResolver : ManyObjectsResolverBase<ApplicationEventsResolver, IApplicationStartupHandler>, IDisposable
{
internal LegacyStartupHandlerResolver(IEnumerable<Type> legacyStartupHandlers)
: base(legacyStartupHandlers)
{
}
public IEnumerable<IApplicationStartupHandler> LegacyStartupHandlers
{
get { return Values; }
}
public void Dispose()
{
ResetCollections();
}
}
private bool _disposed;
private readonly ReaderWriterLockSlim _disposalLocker = new ReaderWriterLockSlim();
/// <summary>
/// Gets a value indicating whether this instance is disposed.
/// </summary>
/// <value>
/// <c>true</c> if this instance is disposed; otherwise, <c>false</c>.
/// </value>
public bool IsDisposed
{
get { return _disposed; }
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
/// <filterpriority>2</filterpriority>
public void Dispose()
{
Dispose(true);
// Use SupressFinalize in case a subclass of this type implements a finalizer.
GC.SuppressFinalize(this);
}
~ApplicationEventsResolver()
{
// Run dispose but let the class know it was due to the finalizer running.
Dispose(false);
}
private void Dispose(bool disposing)
{
// Only operate if we haven't already disposed
if (IsDisposed || disposing == false) return;
using (new WriteLock(_disposalLocker))
{
// Check again now we're inside the lock
if (IsDisposed) return;
// Call to actually release resources. This method is only
// kept separate so that the entire disposal logic can be used as a VS snippet
DisposeResources();
// Indicate that the instance has been disposed.
_disposed = true;
}
}
/// <summary>
/// Clear out all of the instances, we don't want them hanging around and cluttering up memory
/// </summary>
private void DisposeResources()
{
_legacyResolver.Dispose();
ResetCollections();
}
}
}