Files
Umbraco-CMS/src/Umbraco.Core/IO/IFileSystem.cs
2017-05-24 12:25:39 +02:00

179 lines
7.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
namespace Umbraco.Core.IO
{
/// <summary>
/// Provides methods allowing the manipulation of files within an Umbraco application.
/// </summary>
public interface IFileSystem
{
/// <summary>
/// Gets all directories matching the given path.
/// </summary>
/// <param name="path">The path to the directories.</param>
/// <returns>
/// The <see cref="IEnumerable{String}"/> representing the matched directories.
/// </returns>
IEnumerable<string> GetDirectories(string path);
/// <summary>
/// Deletes the specified directory.
/// </summary>
/// <param name="path">The name of the directory to remove.</param>
void DeleteDirectory(string path);
/// <summary>
/// Deletes the specified directory and, if indicated, any subdirectories and files in the directory.
/// </summary>
/// <remarks>Azure blob storage has no real concept of directories so deletion is always recursive.</remarks>
/// <param name="path">The name of the directory to remove.</param>
/// <param name="recursive">Whether to remove directories, subdirectories, and files in path.</param>
void DeleteDirectory(string path, bool recursive);
/// <summary>
/// Determines whether the specified directory exists.
/// </summary>
/// <param name="path">The directory to check.</param>
/// <returns>
/// <c>True</c> if the directory exists and the user has permission to view it; otherwise <c>false</c>.
/// </returns>
bool DirectoryExists(string path);
/// <summary>
/// Adds a file to the file system.
/// </summary>
/// <param name="path">The path to the given file.</param>
/// <param name="stream">The <see cref="Stream"/> containing the file contents.</param>
void AddFile(string path, Stream stream);
/// <summary>
/// Adds a file to the file system.
/// </summary>
/// <param name="path">The path to the given file.</param>
/// <param name="stream">The <see cref="Stream"/> containing the file contents.</param>
/// <param name="overrideIfExists">Whether to override the file if it already exists.</param>
void AddFile(string path, Stream stream, bool overrideIfExists);
/// <summary>
/// Gets all files matching the given path.
/// </summary>
/// <param name="path">The path to the files.</param>
/// <returns>
/// The <see cref="IEnumerable{String}"/> representing the matched files.
/// </returns>
IEnumerable<string> GetFiles(string path);
/// <summary>
/// Gets all files matching the given path and filter.
/// </summary>
/// <param name="path">The path to the files.</param>
/// <param name="filter">A filter that allows the querying of file extension. <example>*.jpg</example></param>
/// <returns>
/// The <see cref="IEnumerable{String}"/> representing the matched files.
/// </returns>
IEnumerable<string> GetFiles(string path, string filter);
/// <summary>
/// Gets a <see cref="Stream"/> representing the file at the gieven path.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <returns>
/// <see cref="Stream"/>.
/// </returns>
Stream OpenFile(string path);
/// <summary>
/// Deletes the specified file.
/// </summary>
/// <param name="path">The name of the file to remove.</param>
void DeleteFile(string path);
/// <summary>
/// Determines whether the specified file exists.
/// </summary>
/// <param name="path">The file to check.</param>
/// <returns>
/// <c>True</c> if the file exists and the user has permission to view it; otherwise <c>false</c>.
/// </returns>
bool FileExists(string path);
/// <summary>
/// Returns the application relative path to the file.
/// </summary>
/// <param name="fullPathOrUrl">The full path or url.</param>
/// <returns>
/// The <see cref="string"/> representing the relative path.
/// </returns>
string GetRelativePath(string fullPathOrUrl);
/// <summary>
/// Gets the full qualified path to the file.
/// </summary>
/// <param name="path">The file to return the full path for.</param>
/// <returns>
/// The <see cref="string"/> representing the full path.
/// </returns>
string GetFullPath(string path);
/// <summary>
/// Returns the application relative url to the file.
/// </summary>
/// <param name="path">The path to return the url for.</param>
/// <returns>
/// <see cref="string"/> representing the relative url.
/// </returns>
string GetUrl(string path);
/// <summary>
/// Gets the last modified date/time of the file, expressed as a UTC value.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <returns>
/// <see cref="DateTimeOffset"/>.
/// </returns>
DateTimeOffset GetLastModified(string path);
/// <summary>
/// Gets the created date/time of the file, expressed as a UTC value.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <returns>
/// <see cref="DateTimeOffset"/>.
/// </returns>
DateTimeOffset GetCreated(string path);
/// <summary>
/// Gets the size of a file.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <returns>The size (in bytes) of the file.</returns>
long GetSize(string path);
/// <summary>
/// Gets a value indicating whether the filesystem can add/copy
/// a file which is on a physical filesystem.
/// </summary>
/// <remarks>In other words, whether the filesystem can copy/move a file
/// that is on local disk, in a fast and efficient way.</remarks>
bool CanAddPhysical { get; }
/// <summary>
/// Adds a file which is on a physical filesystem.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <param name="physicalPath">The absolute physical path to the source file.</param>
/// <param name="overrideIfExists">A value indicating what to do if the file already exists.</param>
/// <param name="copy">A value indicating whether to move (default) or copy.</param>
void AddFile(string path, string physicalPath, bool overrideIfExists = true, bool copy = false);
// TODO: implement these
//
//void CreateDirectory(string path);
//
//// move or rename, directory or file
//void Move(string source, string target);
}
}