# Conflicts: # build/NuSpecs/UmbracoCms.Core.nuspec # build/NuSpecs/UmbracoCms.nuspec # build/build.ps1 # src/SolutionInfo.cs # src/Umbraco.Core/Diagnostics/MiniDump.cs # src/Umbraco.Core/Sync/DatabaseServerMessenger.cs # src/Umbraco.Infrastructure/Persistence/LocalDb.cs # src/Umbraco.Infrastructure/PropertyEditors/BlockEditorPropertyHandler.cs # src/Umbraco.Web/PublishedCache/NuCache/PublishedSnapshotService.cs
193 lines
7.8 KiB
C#
193 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.Serialization;
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using Umbraco.Cms.Core.Composing;
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using Umbraco.Cms.Core.Models;
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using Umbraco.Extensions;
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namespace Umbraco.Cms.Core.PropertyEditors
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{
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/// <summary>
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/// Represents a data editor.
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/// </summary>
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/// <remarks>
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/// <para>Editors can be deserialized from e.g. manifests, which is. why the class is not abstract,
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/// the json serialization attributes are required, and the properties have an internal setter.</para>
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/// </remarks>
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[DebuggerDisplay("{" + nameof(DebuggerDisplay) + "(),nq}")]
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[HideFromTypeFinder]
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[DataContract]
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public class DataEditor : IDataEditor
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{
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private IDictionary<string, object> _defaultConfiguration;
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/// <summary>
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/// Initializes a new instance of the <see cref="DataEditor"/> class.
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/// </summary>
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public DataEditor(IDataValueEditorFactory dataValueEditorFactory, EditorType type = EditorType.PropertyValue)
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{
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// defaults
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DataValueEditorFactory = dataValueEditorFactory;
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Type = type;
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Icon = Constants.Icons.PropertyEditor;
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Group = Constants.PropertyEditors.Groups.Common;
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// assign properties based on the attribute, if it is found
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Attribute = GetType().GetCustomAttribute<DataEditorAttribute>(false);
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if (Attribute == null) return;
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Alias = Attribute.Alias;
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Type = Attribute.Type;
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Name = Attribute.Name;
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Icon = Attribute.Icon;
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Group = Attribute.Group;
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IsDeprecated = Attribute.IsDeprecated;
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}
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/// <summary>
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/// Gets the editor attribute.
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/// </summary>
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protected DataEditorAttribute Attribute { get; }
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/// <inheritdoc />
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[DataMember(Name = "alias", IsRequired = true)]
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public string Alias { get; set; }
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protected IDataValueEditorFactory DataValueEditorFactory { get; }
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/// <inheritdoc />
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[IgnoreDataMember]
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public EditorType Type { get; }
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/// <inheritdoc />
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[DataMember(Name = "name", IsRequired = true)]
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public string Name { get; internal set; }
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/// <inheritdoc />
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[DataMember(Name = "icon")]
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public string Icon { get; internal set; }
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/// <inheritdoc />
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[DataMember(Name = "group")]
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public string Group { get; internal set; }
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/// <inheritdoc />
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[IgnoreDataMember]
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public bool IsDeprecated { get; }
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/// <inheritdoc />
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/// <remarks>
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/// <para>If an explicit value editor has been assigned, then this explicit
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/// instance is returned. Otherwise, a new instance is created by CreateValueEditor.</para>
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/// <para>The instance created by CreateValueEditor is not cached, i.e.
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/// a new instance is created each time the property value is retrieved. The
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/// property editor is a singleton, and the value editor cannot be a singleton
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/// since it depends on the datatype configuration.</para>
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/// <para>Technically, it could be cached by datatype but let's keep things
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/// simple enough for now.</para>
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/// </remarks>
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// TODO: point of that one? shouldn't we always configure?
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public IDataValueEditor GetValueEditor() => ExplicitValueEditor ?? CreateValueEditor();
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/// <inheritdoc />
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/// <remarks>
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/// <para>If an explicit value editor has been assigned, then this explicit
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/// instance is returned. Otherwise, a new instance is created by CreateValueEditor,
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/// and configured with the configuration.</para>
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/// <para>The instance created by CreateValueEditor is not cached, i.e.
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/// a new instance is created each time the property value is retrieved. The
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/// property editor is a singleton, and the value editor cannot be a singleton
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/// since it depends on the datatype configuration.</para>
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/// <para>Technically, it could be cached by datatype but let's keep things
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/// simple enough for now.</para>
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/// </remarks>
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public virtual IDataValueEditor GetValueEditor(object configuration)
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{
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// if an explicit value editor has been set (by the manifest parser)
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// then return it, and ignore the configuration, which is going to be
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// empty anyways
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if (ExplicitValueEditor != null)
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return ExplicitValueEditor;
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var editor = CreateValueEditor();
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((DataValueEditor)editor).Configuration = configuration; // TODO: casting is bad
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return editor;
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}
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/// <summary>
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/// Gets or sets an explicit value editor.
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/// </summary>
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/// <remarks>Used for manifest data editors.</remarks>
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[DataMember(Name = "editor")]
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public IDataValueEditor ExplicitValueEditor { get; set; }
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/// <inheritdoc />
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/// <remarks>
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/// <para>If an explicit configuration editor has been assigned, then this explicit
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/// instance is returned. Otherwise, a new instance is created by CreateConfigurationEditor.</para>
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/// <para>The instance created by CreateConfigurationEditor is not cached, i.e.
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/// a new instance is created each time. The property editor is a singleton, and although the
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/// configuration editor could technically be a singleton too, we'd rather not keep configuration editor
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/// cached.</para>
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/// </remarks>
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public IConfigurationEditor GetConfigurationEditor() => ExplicitConfigurationEditor ?? CreateConfigurationEditor();
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/// <summary>
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/// Gets or sets an explicit configuration editor.
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/// </summary>
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/// <remarks>Used for manifest data editors.</remarks>
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[DataMember(Name = "config")]
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public IConfigurationEditor ExplicitConfigurationEditor { get; set; }
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/// <inheritdoc />
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[DataMember(Name = "defaultConfig")]
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public IDictionary<string, object> DefaultConfiguration
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{
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// for property value editors, get the ConfigurationEditor.DefaultConfiguration
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// else fallback to a default, empty dictionary
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get => _defaultConfiguration ?? ((Type & EditorType.PropertyValue) > 0 ? GetConfigurationEditor().DefaultConfiguration : (_defaultConfiguration = new Dictionary<string, object>()));
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set => _defaultConfiguration = value;
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}
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/// <inheritdoc />
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public virtual IPropertyIndexValueFactory PropertyIndexValueFactory => new DefaultPropertyIndexValueFactory();
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/// <summary>
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/// Creates a value editor instance.
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/// </summary>
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/// <returns></returns>
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protected virtual IDataValueEditor CreateValueEditor()
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{
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if (Attribute == null)
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throw new InvalidOperationException($"The editor is not attributed with {nameof(DataEditorAttribute)}");
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return DataValueEditorFactory.Create<DataValueEditor>(Attribute);
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}
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/// <summary>
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/// Creates a configuration editor instance.
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/// </summary>
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protected virtual IConfigurationEditor CreateConfigurationEditor()
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{
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var editor = new ConfigurationEditor();
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// pass the default configuration if this is not a property value editor
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if ((Type & EditorType.PropertyValue) == 0)
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{
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editor.DefaultConfiguration = _defaultConfiguration;
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}
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return editor;
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}
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/// <summary>
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/// Provides a summary of the PropertyEditor for use with the <see cref="DebuggerDisplayAttribute"/>.
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/// </summary>
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protected virtual string DebuggerDisplay()
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{
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return $"Name: {Name}, Alias: {Alias}";
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}
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}
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}
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