Files
Umbraco-CMS/src/Umbraco.Infrastructure/PropertyEditors/BlockEditorPropertyHandler.cs
2021-03-04 07:14:54 +01:00

197 lines
8.6 KiB
C#

// Copyright (c) Umbraco.
// See LICENSE for more details.
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Umbraco.Cms.Core.Models.Blocks;
using Umbraco.Extensions;
namespace Umbraco.Cms.Core.PropertyEditors
{
/// <summary>
/// A handler for Block editors used to bind to notifications
/// </summary>
public class BlockEditorPropertyHandler : ComplexPropertyEditorContentNotificationHandler
{
private readonly BlockListEditorDataConverter _converter = new BlockListEditorDataConverter();
protected override string EditorAlias => Constants.PropertyEditors.Aliases.BlockList;
protected override string FormatPropertyValue(string rawJson, bool onlyMissingKeys)
{
// the block editor doesn't ever have missing UDIs so when this is true there's nothing to process
if (onlyMissingKeys)
return rawJson;
return ReplaceBlockListUdis(rawJson, null);
}
// internal for tests
internal string ReplaceBlockListUdis(string rawJson, Func<Guid> createGuid = null)
{
// used so we can test nicely
if (createGuid == null)
createGuid = () => Guid.NewGuid();
if (string.IsNullOrWhiteSpace(rawJson) || !rawJson.DetectIsJson())
return rawJson;
// Parse JSON
// This will throw a FormatException if there are null UDIs (expected)
var blockListValue = _converter.Deserialize(rawJson);
UpdateBlockListRecursively(blockListValue, createGuid);
return JsonConvert.SerializeObject(blockListValue.BlockValue);
}
private void UpdateBlockListRecursively(BlockEditorData blockListData, Func<Guid> createGuid)
{
var oldToNew = new Dictionary<Udi, Udi>();
MapOldToNewUdis(oldToNew, blockListData.BlockValue.ContentData, createGuid);
MapOldToNewUdis(oldToNew, blockListData.BlockValue.SettingsData, createGuid);
for (var i = 0; i < blockListData.References.Count; i++)
{
var reference = blockListData.References[i];
var hasContentMap = oldToNew.TryGetValue(reference.ContentUdi, out var contentMap);
Udi settingsMap = null;
var hasSettingsMap = reference.SettingsUdi != null && oldToNew.TryGetValue(reference.SettingsUdi, out settingsMap);
if (hasContentMap)
{
// replace the reference
blockListData.References.RemoveAt(i);
blockListData.References.Insert(i, new ContentAndSettingsReference(contentMap, hasSettingsMap ? settingsMap : null));
}
}
// build the layout with the new UDIs
var layout = (JArray)blockListData.Layout;
layout.Clear();
foreach (var reference in blockListData.References)
{
layout.Add(JObject.FromObject(new BlockListLayoutItem
{
ContentUdi = reference.ContentUdi,
SettingsUdi = reference.SettingsUdi
}));
}
RecursePropertyValues(blockListData.BlockValue.ContentData, createGuid);
RecursePropertyValues(blockListData.BlockValue.SettingsData, createGuid);
}
private void RecursePropertyValues(IEnumerable<BlockItemData> blockData, Func<Guid> createGuid)
{
foreach (var data in blockData)
{
// check if we need to recurse (make a copy of the dictionary since it will be modified)
foreach (var propertyAliasToBlockItemData in new Dictionary<string, object>(data.RawPropertyValues))
{
if (propertyAliasToBlockItemData.Value is JToken jtoken)
{
if (ProcessJToken(jtoken, createGuid, out var result))
{
// need to re-save this back to the RawPropertyValues
data.RawPropertyValues[propertyAliasToBlockItemData.Key] = result;
}
}
else
{
var asString = propertyAliasToBlockItemData.Value?.ToString();
if (asString != null && asString.DetectIsJson())
{
// this gets a little ugly because there could be some other complex editor that contains another block editor
// and since we would have no idea how to parse that, all we can do is try JSON Path to find another block editor
// of our type
var json = JToken.Parse(asString);
if (ProcessJToken(json, createGuid, out var result))
{
// need to re-save this back to the RawPropertyValues
data.RawPropertyValues[propertyAliasToBlockItemData.Key] = result;
}
}
}
}
}
}
private bool ProcessJToken(JToken json, Func<Guid> createGuid, out JToken result)
{
var updated = false;
result = json;
// select all tokens (flatten)
var allProperties = json.SelectTokens("$..*").Select(x => x.Parent as JProperty).WhereNotNull().ToList();
foreach (var prop in allProperties)
{
if (prop.Name == Constants.PropertyEditors.Aliases.BlockList)
{
// get it's parent 'layout' and it's parent's container
var layout = prop.Parent?.Parent as JProperty;
if (layout != null && layout.Parent is JObject layoutJson)
{
// recurse
var blockListValue = _converter.ConvertFrom(layoutJson);
UpdateBlockListRecursively(blockListValue, createGuid);
// set new value
if (layoutJson.Parent != null)
{
// we can replace the object
layoutJson.Replace(JObject.FromObject(blockListValue.BlockValue));
updated = true;
}
else
{
// if there is no parent it means that this json property was the root, in which case we just return
result = JObject.FromObject(blockListValue.BlockValue);
return true;
}
}
}
else if (prop.Name != "layout" && prop.Name != "contentData" && prop.Name != "settingsData" && prop.Name != "contentTypeKey")
{
// this is an arbitrary property that could contain a nested complex editor
var propVal = prop.Value?.ToString();
// check if this might contain a nested Block Editor
if (!propVal.IsNullOrWhiteSpace() && propVal.DetectIsJson() && propVal.InvariantContains(Constants.PropertyEditors.Aliases.BlockList))
{
if (_converter.TryDeserialize(propVal, out var nestedBlockData))
{
// recurse
UpdateBlockListRecursively(nestedBlockData, createGuid);
// set the value to the updated one
prop.Value = JObject.FromObject(nestedBlockData.BlockValue);
updated = true;
}
}
}
}
return updated;
}
private void MapOldToNewUdis(Dictionary<Udi, Udi> oldToNew, IEnumerable<BlockItemData> blockData, Func<Guid> createGuid)
{
foreach (var data in blockData)
{
// This should never happen since a FormatException will be thrown if one is empty but we'll keep this here
if (data.Udi == null)
throw new InvalidOperationException("Block data cannot contain a null UDI");
// replace the UDIs
var newUdi = GuidUdi.Create(Constants.UdiEntityType.Element, createGuid());
oldToNew[data.Udi] = newUdi;
data.Udi = newUdi;
}
}
}
}