130 lines
5.8 KiB
C#
130 lines
5.8 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Umbraco.Core.Models.Membership;
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namespace Umbraco.Core.Services
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{
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/// <summary>
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/// Defines the UserService, which is an easy access to operations involving <see cref="IProfile"/> and eventually Users.
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/// </summary>
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public interface IUserService : IMembershipUserService
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{
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/// <summary>
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/// This is simply a helper method which essentially just wraps the MembershipProvider's ChangePassword method
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/// </summary>
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/// <remarks>
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/// This method exists so that Umbraco developers can use one entry point to create/update users if they choose to.
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/// </remarks>
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/// <param name="user">The user to save the password for</param>
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/// <param name="password">The password to save</param>
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void SavePassword(IUser user, string password);
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/// <summary>
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/// Deletes or disables a User
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/// </summary>
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/// <param name="user"><see cref="IUser"/> to delete</param>
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/// <param name="deletePermanently"><c>True</c> to permanently delete the user, <c>False</c> to disable the user</param>
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void Delete(IUser user, bool deletePermanently);
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/// <summary>
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/// Gets an IProfile by User Id.
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/// </summary>
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/// <param name="id">Id of the User to retrieve</param>
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/// <returns><see cref="IProfile"/></returns>
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IProfile GetProfileById(int id);
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/// <summary>
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/// Gets a profile by username
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/// </summary>
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/// <param name="username">Username</param>
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/// <returns><see cref="IProfile"/></returns>
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IProfile GetProfileByUserName(string username);
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/// <summary>
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/// Gets a user by Id
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/// </summary>
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/// <param name="id">Id of the user to retrieve</param>
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/// <returns><see cref="IUser"/></returns>
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IUser GetUserById(int id);
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/// <summary>
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/// Removes a specific section from all users
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/// </summary>
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/// <remarks>This is useful when an entire section is removed from config</remarks>
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/// <param name="sectionAlias">Alias of the section to remove</param>
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void DeleteSectionFromAllUsers(string sectionAlias);
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/// <summary>
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/// Add a specific section to all users or those specified as parameters
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/// </summary>
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/// <remarks>This is useful when a new section is created to allow specific users accessing it</remarks>
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/// <param name="sectionAlias">Alias of the section to add</param>
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/// <param name="userIds">Specifiying nothing will add the section to all user</param>
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void AddSectionToAllUsers(string sectionAlias, params int[] userIds);
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/// <summary>
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/// Get permissions set for a user and optional node ids
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/// </summary>
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/// <remarks>If no permissions are found for a particular entity then the user's default permissions will be applied</remarks>
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/// <param name="user">User to retrieve permissions for</param>
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/// <param name="nodeIds">Specifiying nothing will return all user permissions for all nodes</param>
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/// <returns>An enumerable list of <see cref="EntityPermission"/></returns>
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IEnumerable<EntityPermission> GetPermissions(IUser user, params int[] nodeIds);
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/// <summary>
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/// Replaces the same permission set for a single user to any number of entities
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/// </summary>
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/// <remarks>If no 'entityIds' are specified all permissions will be removed for the specified user.</remarks>
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/// <param name="userId">Id of the user</param>
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/// <param name="permissions">Permissions as enumerable list of <see cref="char"/></param>
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/// <param name="entityIds">Specify the nodes to replace permissions for. If nothing is specified all permissions are removed.</param>
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void ReplaceUserPermissions(int userId, IEnumerable<char> permissions, params int[] entityIds);
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#region User types
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/// <summary>
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/// Gets all UserTypes or thosed specified as parameters
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/// </summary>
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/// <param name="ids">Optional Ids of UserTypes to retrieve</param>
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/// <returns>An enumerable list of <see cref="IUserType"/></returns>
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IEnumerable<IUserType> GetAllUserTypes(params int[] ids);
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/// <summary>
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/// Gets a UserType by its Alias
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/// </summary>
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/// <param name="alias">Alias of the UserType to retrieve</param>
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/// <returns><see cref="IUserType"/></returns>
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IUserType GetUserTypeByAlias(string alias);
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/// <summary>
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/// Gets a UserType by its Id
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/// </summary>
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/// <param name="id">Id of the UserType to retrieve</param>
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/// <returns><see cref="IUserType"/></returns>
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IUserType GetUserTypeById(int id);
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/// <summary>
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/// Gets a UserType by its Name
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/// </summary>
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/// <param name="name">Name of the UserType to retrieve</param>
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/// <returns><see cref="IUserType"/></returns>
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IUserType GetUserTypeByName(string name);
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/// <summary>
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/// Saves a UserType
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/// </summary>
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/// <param name="userType">UserType to save</param>
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/// <param name="raiseEvents">Optional parameter to raise events.
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/// Default is <c>True</c> otherwise set to <c>False</c> to not raise events</param>
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void SaveUserType(IUserType userType, bool raiseEvents = true);
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/// <summary>
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/// Deletes a UserType
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/// </summary>
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/// <param name="userType">UserType to delete</param>
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void DeleteUserType(IUserType userType);
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#endregion
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}
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}
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